School of ComputingSchool of Cinema and Interactive MediaInstitute for Professional Development

BS in Computer Games Development

BS in Computer Games Development 2008

The BS in Computer Games Development prepares students to work in the multi-disciplinary field of computer gaming and interactive media. This program also requires strong mathematical and programming skills.

CDM's Computer Game Development program combines coursework in game programming, game design, 3D Modeling, animation, physics, and artificial intelligence. Students work in cross-disciplinary teams to design and develop games.


Concentrations


The BS in Computer Games Development offers a Standard Concentration and a Concentration in Game Programming .


What Students Learn From This Program

  • Game programming
  • Game physics and game engines
  • Computer graphics and rendering
  • 3D modeling and animation
  • Game design and level design

Learn more about the DePaul Game Development program.


Liberal Studies Program


The Liberal Studies program at DePaul University is the general education portion of the curriculum at DePaul University. View the specific details for the Computer Games Development Program.


Program Requirements 2008


To view Undergraduate Program Requirements for previous years click here.
B.S. Computer Games Development
 
Standard Concentration
 
First Year
Major Field Courses (5)
Offered Winter 
In classOnline 
       GAM 224 Introduction to Game Design   
       GAM 244 Game Development I   
       GAM 245 Game Development II   
       ANI 101 Animation for Non-Majors   
       or  ANI 201 Animation I   
       ANI 105 Intro to Visual Design   
 
Liberal Studies (7) (Required: DC 201 Introduction to Screenwriting) - Consider CTI Courses for Liberal Studies

Second Year
Major Field Courses (6)
Offered Winter 
In classOnline 
       MAT 150 Calculus I   
         GAM 341 Introduction to Level Design   
       ANI 230 3d Modeling   
     CSC 261 Programming in C++ I   
     CSC 262 Programming in C++ II   
       IM 220 Interactive Media I   
 
Gaming Elective (1)
Liberal Studies (5) - Consider CTI Courses for Liberal Studies

Third Year
Major Field Courses (3)
Offered Winter 
In classOnline 
       ANI 231 3d Animation   
         GAM 350 Physics for Game Developers   
         GAM 374 Action Games Programming   
 
Gaming Elective (4)
Liberal Studies (4) (Required: IT 228 Ethics in Computer Games and Cinema) - Consider CTI Courses for Liberal Studies

Fourth Year
Major Field Courses (5)
Offered Winter 
In classOnline 
         ANI 300 3d Character Animation   
       or  ANI 310 Motion Capture Workshop   
         or  ANI 330 3d Character Modeling   
       GAM 376 Artificial Intelligence for Computer Games   
       GAM 392 Game Modification Workshop   
       GAM 394 Game Development Project I   
         GAM 395 Game Development Project II   
 
Gaming Elective (1)
Liberal Studies (3) - Consider CTI Courses for Liberal Studies
Open Electives (4)

Gaming Electives
Any 200-level ANI, DC, GAM, GPH or IM Course
Any 300-level CTI Courses

Open Electives:
Open Electives may be taken from any department or program. These are the only courses that may be taken under the pass/fail option (see the undergraduate Bulletin for details). If you wish to pursue a minor, most minor field courses will be credited as open electives.

Grades:
Grades for all courses in the students major (i.e. non-Liberal Studies and non-Open Elective) must be 'C' or better. Grades of 'C-' may be accepted provided the overall grade point average in the major is 2.0 or better.


Game Programming Concentration
 
First Year
Major Field Courses (5)
Offered Winter 
In classOnline 
       ANI 105 Intro to Visual Design   
       GAM 224 Introduction to Game Design   
       GAM 244 Game Development I   
       MAT 150 Calculus I   
       MAT 151 Calculus II   
 
Liberal Studies (7) (Required: DC 201 Introduction to Screenwriting and ANI 101 Animation for Non-Majors) - Consider CTI courses for Liberal Studies

Second Year
Major Field Courses (5)
Offered Winter 
In classOnline 
     CSC 261 Programming in C++ I   
     CSC 262 Programming in C++ II   
     CSC 393 Data Structures in C++   
       GAM 245 Game Development II   
       ANI 230 3d Modeling   
 
Gaming Electives (2)
Liberal Studies (5) - Consider CTI Courses for Liberal Studies

Third Year
Major Field Courses (6)
Offered Winter 
In classOnline 
     CSC 373 Computer Systems I   
     CSC 374 Computer Systems II   
         GPH 321 Computer Graphics Development I   
       GPH 329 Computer Graphics Development II   
         GAM 350 Physics for Game Developers   
         GAM 374 Action Games Programming   
 
Gaming Electives (2)
Liberal Studies (4) (Required: IT 228 Ethics in Computer Games and Cinema) - Consider CTI Courses for Liberal Studies

Fourth Year
Major Field Courses (5)
Offered Winter 
In classOnline 
         GPH 389 Real-Time Graphics Techniques   
       GAM 376 Artificial Intelligence for Computer Games   
       GAM 392 Game Modification Workshop   
       GAM 394 Game Development Project I   
         GAM 395 Game Development Project II   
 
Gaming Electives (1)
Liberal Studies (3) - Consider CTI Courses for Liberal Studies
Open Electives (3)

Open Electives:
Open Electives may be taken from any department or program. These are the only courses that may be taken under the pass/fail option (see the undergraduate Bulletin for details). If you wish to pursue a minor, most minor field courses will be credited as open electives.

Grades:
Grades for all courses in the students major (i.e. non-Liberal Studies and non-Open Elective) must be 'C' or better. Grades of 'C-' may be accepted provided the overall grade point average in the major is 2.0 or better.

All courses in program