BS in Computer Games Development
BS in Computer Games Development 2008
The BS in Computer Games Development prepares students to work in the multi-disciplinary field of computer gaming and interactive media. This program also requires strong mathematical and programming skills.
CDM's Computer Game Development program combines coursework in game programming, game design, 3D Modeling, animation, physics, and artificial intelligence. Students work in cross-disciplinary teams to design and develop games.
The BS in Computer Games Development offers a Standard Concentration and a Concentration in Game Programming .
- Game programming
- Game physics and game engines
- Computer graphics and rendering
- 3D modeling and animation
- Game design and level design
Learn more about the DePaul Game Development program.
The Liberal Studies program at DePaul University is the general education portion of the curriculum at DePaul University. View the specific details for the Computer Games Development Program.
To view Undergraduate Program Requirements for previous years click here.
B.S. Computer Games Development
Standard Concentration
First Year
Major Field Courses (5)
| Offered Winter | |
| In class | Online | |
| √ | |
GAM 224 Introduction to Game Design
| | √ | |
GAM 244 Game Development I
| | √ | |
GAM 245 Game Development II
| | √ | |
ANI 101 Animation for Non-Majors
| | √ | |
or
ANI 201 Animation I
| | √ | |
ANI 105 Intro to Visual Design
| | | |
Second Year
Major Field Courses (6)
| Offered Winter | |
| In class | Online | |
| √ | |
MAT 150 Calculus I
| | | |
GAM 341 Introduction to Level Design
| | √ | |
ANI 230 3d Modeling
| | √ | √ |
CSC 261 Programming in C++ I
| | √ | √ |
CSC 262 Programming in C++ II
| | √ | |
IM 220 Interactive Media I
| | | |
Third Year
Major Field Courses (3)
| Offered Winter | |
| In class | Online | |
| √ | |
ANI 231 3d Animation
| | | |
GAM 350 Physics for Game Developers
| | | |
GAM 374 Action Games Programming
| | | |
Fourth Year
Major Field Courses (5)
| Offered Winter | |
| In class | Online | |
| | |
ANI 300 3d Character Animation
| | √ | |
or
ANI 310 Motion Capture Workshop
| | | |
or
ANI 330 3d Character Modeling
| | √ | |
GAM 376 Artificial Intelligence for Computer Games
| | √ | |
GAM 392 Game Modification Workshop
| | √ | |
GAM 394 Game Development Project I
| | | |
GAM 395 Game Development Project II
| | | |
Open Electives:
Open Electives may be taken from any department or program. These are the only courses that may be taken under the pass/fail option (see the undergraduate Bulletin for details). If you wish to pursue a minor, most minor field courses will be credited as open electives.
Grades:
Grades for all courses in the students major (i.e. non-Liberal Studies and non-Open Elective) must be 'C' or better. Grades of 'C-' may be accepted provided the overall grade point average in the major is 2.0 or better.
Game Programming Concentration
First Year
Major Field Courses (5)
Second Year
Major Field Courses (5)
| Offered Winter | |
| In class | Online | |
| √ | √ |
CSC 261 Programming in C++ I
| | √ | √ |
CSC 262 Programming in C++ II
| | √ | √ |
CSC 393 Data Structures in C++
| | √ | |
GAM 245 Game Development II
| | √ | |
ANI 230 3d Modeling
| | | |
Third Year
Major Field Courses (6)
| Offered Winter | |
| In class | Online | |
| √ | √ |
CSC 373 Computer Systems I
| | √ | √ |
CSC 374 Computer Systems II
| | | |
GPH 321 Computer Graphics Development I
| | √ | |
GPH 329 Computer Graphics Development II
| | | |
GAM 350 Physics for Game Developers
| | | |
GAM 374 Action Games Programming
| | | |
Fourth Year
Major Field Courses (5)
| Offered Winter | |
| In class | Online | |
| | |
GPH 389 Real-Time Graphics Techniques
| | √ | |
GAM 376 Artificial Intelligence for Computer Games
| | √ | |
GAM 392 Game Modification Workshop
| | √ | |
GAM 394 Game Development Project I
| | | |
GAM 395 Game Development Project II
| | | |
Open Electives:
Open Electives may be taken from any department or program. These are the only courses that may be taken under the pass/fail option (see the undergraduate Bulletin for details). If you wish to pursue a minor, most minor field courses will be credited as open electives.
Grades:
Grades for all courses in the students major (i.e. non-Liberal Studies and non-Open Elective) must be 'C' or better. Grades of 'C-' may be accepted provided the overall grade point average in the major is 2.0 or better.
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