BS in Computer Graphics and Motion Technology
BS in Computer Graphics and Motion Technology 2008
The BS in Computer Graphics and Motion Technology provides DePaul students with an interest in mathematics/computer science as well as visual design, providing an academic foundation in both the technical and aesthetic elements of computer graphics.
The Bachelor of Science degree program offers two options of study:
- The Technical Designer Concentration is geared toward students interested in the visua aspects, including lighting setup, shader development and character rigging.
- The Developer Concentration is geared toward students who are considering careers in graphic software development, with course work focused in programming languages (C/C++ ) and mathematics (calculus and algebra), in addition to animation and computer graphics.
- Design and analysis of mathematics/computer science programming principals for computer graphic design.
- Beginning and advanced digital photography.
- History and theory of graphic design (color theory, perception).
- Usability and human-computer interaction.
The Liberal Studies program at DePaul University is the general education portion of the curriculum at DePaul University. View the specific details for the Computer Graphics and Motion Technology Program.
To view Graduate Program Requirements for previous years click here.
B.S. Computer Graphics and Motion Technology
Developer Concentration
First Year
Major Field Courses (9)
| Offered Winter | |
| In class | Online | |
| √ | √ |
CSC 261 Programming in C++ I
| | √ | √ |
CSC 262 Programming in C++ II
| | √ | √ |
CSC 393 Data Structures in C++
| | √ | |
GPH 211 Perceptual Principles for Digital Environments I
| | | |
GPH 212 Perceptual Principles for Digital Environments II
| | √ | |
ANI 201 Animation I
| | √ | |
MAT 140 Discrete Mathematics I
| | √ | |
MAT 150 Calculus I
| | √ | |
MAT 151 Calculus II
| | | |
Second Year
Major Field Courses (5)
| Offered Winter | |
| In class | Online | |
| | |
GPH 325 Survey of Computer Graphics
| | √ | |
GPH 329 Computer Graphics Development II
| | | |
GPH 339 Advanced Rendering Techniques
| | | |
GPH 321 Computer Graphics Development I
| | √ | |
OR
MAT 220 Linear Algebra with Applications
| | | |
CMN 220 Public Speaking
| | | |
Third Year
Major Field Courses (4)
| Offered Winter | |
| In class | Online | |
| | |
GPH 372 Principles of Computer Animation
| | √ | √ |
CSC 321 Design and Analysis of Algorithms
| | | |
IM 315 Theory and Perception of Color
| | √ | |
WRD 204 Technical Writing
| | | |
Fourth Year
Major Field Courses (4)
| Offered Winter | |
| In class | Online | |
| | |
GPH 375 Advanced Graphics Development
| | √ | |
GPH 388 Production Pipeline Techniques
| | | |
GPH 389 Real-Time Graphics Techniques
| | | |
GPH 395 Computer Graphics Senior Project
| | | |
Open Electives:
Open Electives may be taken from any department or program. These are the only courses that may be taken under the pass/fail option (see the undergraduate Bulletin for details). If you wish to pursue a minor, most minor field courses will be credited as open electives.
Grades:
Grades for all courses in the students major (i.e. non-Liberal Studies and non-Open Elective) must be 'C' or better. Grades of 'C-' may be accepted provided the overall grade point average in the major is 2.0 or better.
Technical Designer Concentration
First Year
Major Field Courses(6)
Second Year
Major Field Courses (7)
| Offered Winter | |
| In class | Online | |
| | |
GPH 250 Digital Modeling I
| | | |
GPH 325 Survey of Computer Graphics
| | | |
IT 236 User Interface Development
| | | |
ART 242 Principles of Asian Art
| | √ | √ |
IM 210 Introduction to Human-Computer Interaction
| | | |
CMN 220 Public Speaking
| | √ | |
GPH 255 Hand Prototyping for Graphic Visualization
| | | |
Third Year
Major Field Courses (5)
| Offered Winter | |
| In class | Online | |
| | |
ART 322 Modernism to Postmoderism
| | | |
IM 315 Theory and Perception of Color
| | √ | |
GPH 338 Survey of 3-D Animation
| | | |
GPH 339 Advanced Rendering Techniques
| | √ | |
WRD 204 Technical Writing
| | | |
Fourth Year
Major Field Courses (2)
| Offered Winter | |
| In class | Online | |
| | |
GPH 395 Computer Graphics Senior Project
| | √ | |
GPH 388 Production Pipeline Techniques
| | | |
Graphics Electives
Students may take any of the following courses as long as
they were not previously used to satisfy the computer graphics and animation
Open Electives:
Open Electives may be taken from any department or program. These are the only courses that may be taken under the pass/fail option (see the undergraduate Bulletin for details). If you wish to pursue a minor, most minor field courses will be credited as open electives.
Grades:
Grades for all courses in the students major (i.e. non-Liberal Studies and non-Open Elective) must be 'C' or better. Grades of 'C-' may be accepted provided the overall grade point average in the major is 2.0 or better.
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