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BS in Digital Cinema

BS in Digital Cinema 2008

The BS Degree in Digital Cinema at DePaul CDM is an innovative program that seeks to define and to develop the evolving relationship between cinema production technologies and creative artistic expression.

The intensive technical emphasis of the Bachelor of Science degree prepares students for work in live-action special effects, 3-D animation, and game development.

What Students Get From This Program

  • Access to industry-current production equipment, as early as their first year as a student.
  • Practical production experience through classes, internships and the Project Bluelight program.
  • A faculty of experienced professionals including an Oscar® winning sound editor and filmmakers with several decades of experience.

Learn more at the Digital Cinema Program Website


Liberal Studies Program

The Liberal Studies program at DePaul University is the general education portion of the curriculum at DePaul Univeristy. View the specific details for the Digital Cinema Program here.

Please Note: Students must complete 20 liberal studies courses including the eight credit hour Mathematical and Technological Literacy requirement which is both ISP 120 and ISP 121. ISP 121 will replace one course from any one of the sixe Learning Domains as long as the student takes at least one course in each domain.

Major Field Study


Twenty (20) Liberal Studies courses (see above) plus the following 28 courses. Although all 28 courses are required, the grouping of the courses into First Year, Second Year, Third Year and Fourth Year is a recommendation only. See your advisor for help in choosing your classes.

Program Requirements 2008


To view Undergraduate Program Requirements for previous years click here.
B.S. in Digital Cinema 2008
First Year
Major Field Courses (6)
Offered Fall 
In classOnline 
     DC 201 Introduction to Screenwriting   
     DC 205 Foundations of Cinema   
       ANI 101 Animation for Non-Majors   
       OR  ANI 201 Animation I   
         ANI 105 Intro to Visual Design   
         DC 207 History of Cinema I, 1890-1945   
         DC 208 History of American Cinema, 1946-1975   
 
Liberal Studies (6) (Required: GAM 224 Game Design for Non-Majors as one of the arts & Literature domain courses) - Consider CTI Courses for Liberal Studies.

Second Year
Major Field Courses (6)
Offered Fall 
In classOnline 
       DC 210 Digital Cinema Production I   
       DC 215 Introduction to Sound Design   
       DC 220 Editing I   
       ANI 230 3d Design and Modeling   
         DC 209 History of Cinema III, 1975-Present   
       DC 225 Digital Still Photography   
 

Third Year
Major Field Courses (7)
Offered Fall 
In classOnline 
       ANI 231 3d Animation   
       GAM 244 Game Development I   
       DC 275 Cinematography   
       ANI 300 3d Character Animation   
       DC 310 Digital Cinema Production II   
       DC 315 Post-Production Sound Design   
       DC 320 Editing II   
 

Fourth Year
Major Field Courses (7)
Offered Fall 
In classOnline 
       ANI 310 Motion Capture   
       GAM 245 Game Development II   
       DC 375 Advanced Cinematography   
         DC 378 Compositing and Special Effects   
         DC 390 Topics in Directing   
       DC 395 Topics in Production   
         DC 398 Digital Cinema Capstone  (Counts as Liberal Studies) 
 
Liberal Studies (3) - Consider CTI Courses for Liberal Studies.
Open Electives (2)

Open Electives:
Open Electives may be taken from any department or program. These are the only courses that may be taken under the pass/fail option (see the undergraduate Bulletin for details). If you wish to pursue a minor, most minor field courses will be credited as open electives.

Grades:
Grades for all courses in the students major (i.e. non-Liberal Studies and non-Open Elective) must be 'C' or better. Grades of 'C-' may be accepted provided the overall grade point average in the major is 2.0 or better.