BS in Computer Graphics and Motion Technology

BS in Computer Graphics and Motion Technology 2009

The BS in Computer Graphics and Motion Technology provides DePaul students with an interest in mathematics/computer science as well as visual design, providing an academic foundation in both the technical and aesthetic elements of computer graphics.

Concentrations

The Bachelor of Science degree program offers two options of study:

  • The Technical Designer Concentration is geared toward students interested in the visua aspects, including lighting setup, shader development and character rigging.
  • The Developer Concentration is geared toward students who are considering careers in graphic software development, with course work focused in programming languages (C/C++ ) and mathematics (calculus and algebra), in addition to animation and computer graphics.

What Students Learn From This Program


  • Design and analysis of mathematics/computer science programming principals for computer graphic design.
  • Beginning and advanced digital photography.
  • History and theory of graphic design (color theory, perception).
  • Usability and human-computer interaction.

Liberal Studies Program


The Liberal Studies program at DePaul University is the general education portion of the curriculum at DePaul University. View the specific details for the Computer Graphics and Motion Technology Program.


Program Requirements 2010


To view Graduate Program Requirements for previous years click here.
B.S. in Computer Graphics and Motion Technology
Bachelor of Science in Computer Graphics and Motion Technology
Courses for CGMT Program
Developer Concentration
First Year

Major Field Courses (9)

Offered Winter 
In class 
     CSC 261 Programming in C++ I   
     CSC 262 Programming in C++ II   
     CSC 393 Data Structures in C++   
     GPH 211 Perceptual Principles for Digital Environments I   
       GPH 212 Perceptual Principles for Digital Environments II   
     ANI 201 Animation I   
     MAT 140 Discrete Mathematics I   
     MAT 150 Calculus I   
       or  MAT 160 Calculus for Mathematics and Science Majors I   
       or  MAT 170 Calculus I with Scientific Applications  (Recommended) 
     MAT 151 Calculus II   
 

Liberal Studies (3) - Consider CDM Courses for Liberal Studies

Second Year

Major Field Courses (5)

Offered Winter 
In class 
       GPH 325 Survey of Computer Graphics   
     GPH 329 Computer Graphics Development II   
       GPH 339 Advanced Rendering Techniques   
       GPH 321 Computer Graphics Development I   
     OR  MAT 220 Linear Algebra with Applications   
     CMNS 220 Public Speaking   
 

Liberal Studies (7) - Consider CDM Courses for Liberal Studies

Third Year

Major Field Courses (4)

Offered Winter 
In class 
       GPH 372 Principles of Computer Animation   
     CSC 321 Design and Analysis of Algorithms   
       IM 315 Theory and Perception of Color   
     WRD 204 Technical Writing   
 

Graphics Electives (3) from the list at the bottom of the page

Liberal Studies (5) - Consider CDM Courses for Liberal Studies

Fourth Year

Major Field Courses (4)

Offered Winter 
In class 
       GPH 375 Advanced Graphics Development   
     GPH 388 Production Pipeline Techniques   
       GPH 389 Real-Time Graphics Techniques   
       GPH 395 Computer Graphics Senior Project   
 

Graphics Elective (1)

Open Electives (3)

Liberal Studies (4) - Consider CDM Courses for Liberal Studies

Technical Designer Concentration
First Year

Major Field Courses (6)

Offered Winter 
In class 
     CSC 211 Programming in Java I   Self Placement Test  
     AND  CSC 212 Programming in Java II   
     OR  CSC 261 Programming in C++ I   
     AND  CSC 262 Programming in C++ II   
     GPH 211 Perceptual Principles for Digital Environments I   
       AND  GPH 212 Perceptual Principles for Digital Environments II   
     ANI 201 Animation I   
     MAT 140 Discrete Mathematics I   
 

Liberal Studies (4) - Consider CDM Courses for Liberal Studies (ART 102 and ART 106 are required.)

Second Year

Major Field Courses (7)

Offered Winter 
In class 
       GPH 250 Digital Modeling I   
       GPH 325 Survey of Computer Graphics   
       IT 236 User Interface Development   
       ART 242 Principles of Asian Art   
     IM 210 Introduction to Human-Computer Interaction   
     CMNS 220 Public Speaking   
     GPH 255 Hand Prototyping for Graphic Visualization   
 

Liberal Studies (5) - Consider CDM Courses for Liberal Studies

Third Year

Major Field Courses (5)

Offered Winter 
In class 
       ART 322 Modernism to Postmoderism   
       IM 315 Theory and Perception of Color   
     GPH 338 Survey of 3-D Animation   
       GPH 339 Advanced Rendering Techniques   
     WRD 204 Technical Writing   
 

Graphics Elective (1) from the list at bottom of the page

Liberal Studies (6) - Consider CDM Courses for Liberal Studies

Fourth Year

Major Field Courses (2)

Offered Winter 
In class 
       GPH 395 Computer Graphics Senior Project   
     GPH 388 Production Pipeline Techniques   
 

GPH Electives from the list below (4)

Open Electives (4)

Liberal Studies (4) - Consider CDM Courses for Liberal Studies

Graphics Electives List
Students may take any of the following courses as long as they were not previously used to satisfy the computer graphics and animation core:
Offered Winter 
In class 
       ANI 300 3d Character Animation   
     ANI 310 Motion Capture Workshop   
     ART 225 Beginning Photography   
     ART 329 Advanced Digital Photography   
       ART 360 Illustration   
       ART 373 History of Design   
     IT 223 Data Analysis   Self Placement Test  
       IT 236 User Interface Development   
       GPH 336 Smooth Surface Modeling for Graphics and Animation   
       GPH 340 Procedural Shading   
       GPH 341 Advanced Lighting Techniques   
       GPH 348 Rigging for Animation   
       GPH 376 Artificial Intelligence in Computer Games   
       GPH 380 Visualization   
       GPH 389 Real-Time Graphics Techniques   
       GPH 250 Digital Modeling I   
     GPH 259 Design Geometry   
     GPH 329 Computer Graphics Development II   
       GPH 350 Digital Modeling II   
       GPH 360 Modeling Spaces   
       GPH 374 Computer Games   
       GPH 375 Advanced Graphics Development   
       IM 270 User-Centered Web Design   
     IM 210 Introduction to Human-Computer Interaction   
       IM 322 Multimedia   
     MAT 150 Calculus I   
     MAT 151 Calculus II   
     MAT 152 Calculus III   
 

Open Electives

Open Electives may be taken from any department or program. These are the only courses that may be taken under the pass/fail option (see the undergraduate Bulletin for details.) If you wish to pursue a minor, most minor field courses will be credit as open electives.

Note: Grades for all courses in the students major (i.e. non-Liberal Studies and non-Open Elective) must be 'C' or better. Grades of 'C-' my be accepted, provided the overall grade point average in the major is 2.0 or better.

All courses in degree