BS in Computer Graphics and Motion Technology
BS in Computer Graphics and Motion Technology 2009
The BS in Computer Graphics and Motion Technology provides DePaul students with an interest in mathematics/computer science as well as visual design, providing an academic foundation in both the technical and aesthetic elements of computer graphics.
The Bachelor of Science degree program offers two options of study:
- The Technical Designer Concentration is geared toward students interested in the visua aspects, including lighting setup, shader development and character rigging.
- The Developer Concentration is geared toward students who are considering careers in graphic software development, with course work focused in programming languages (C/C++ ) and mathematics (calculus and algebra), in addition to animation and computer graphics.
- Design and analysis of mathematics/computer science programming principals for computer graphic design.
- Beginning and advanced digital photography.
- History and theory of graphic design (color theory, perception).
- Usability and human-computer interaction.
The Liberal Studies program at DePaul University is the general education portion of the curriculum at DePaul University. View the specific details for the Computer Graphics and Motion Technology Program.
To view Graduate Program Requirements for previous years click here.
B.S. in Computer Graphics and Motion Technology
Bachelor of Science in Computer Graphics and Motion Technology
Courses for CGMT Program
Developer Concentration
Technical Designer Concentration
First Year
Third Year
Graphics Electives List
Students may take any of the following courses as long as they were not previously used to satisfy the computer graphics and animation core:
|
|