Course Info

GPH 469: Computer Graphics Development

Basic graphics architecture. Coordinate systems. Three-dimensional representations and transformations. Simple visible-surface algorithms. Introduction to illumination. Gouraud and Phong shading. Antialiasing. Texture mapping and elements of animation. Students create a graphics package using a high-level graphics API such as OpenGL. PREREQUISITE(S): CSC 461 and (GAM 425 or GPH 436)

CSC 461 and (GAM 425 or GPH 436) are prerequisites for this class.