Course Info

ANI 337: Environment Modeling

This course covers the planning, production and implementation of environment models for games. The term "environment model" includes landscape, exterior architecture, interior architecture, and both organic and man-made props. Topics include visual art direction, setting mood, developing narrative and cinematic lighting strategies. After creating assets in a modeling program, students will implement them in a game engine editor to learn about game engine requirements, limitations and pipeline. Prerequisite: ANI 230

ANI 339 is a prerequiste for this class.

Winter 2023-2024

Section: 801
Class number: 25203
Meeting time: W 5:45PM - 9:00PM
Location: CDM 00722 at Loop Campus

Winter 2022-2023

Section: 501
Class number: 28695
Meeting time: W 5:45PM - 9:00PM
Location: CDM 00722 at Loop Campus

Winter 2021-2022

Section: 501
Class number: 28338
Meeting time: W 5:45PM - 9:00PM
Location: CDM 00722 at Loop Campus

Winter 2020-2021

Section: 501
Class number: 28221
Meeting time: MW 1:30PM - 3:00PM
Location: Online: Sync