Course Info

GAM 425: Applied 3D Geometry

Review of mathematical foundation and techniques needed for the development of 3D graphics and game systems. This class will provide the foundation in linear algebra and 3D geometry required for implementing common tasks in 3D graphics and game systems. Topics include: vectors, matrices, transforms, coordinate changes, projections, intersection, interpolation and random number generator.

CSC 403 is a prerequisite for this class.

Fall 2024-2025

Section: 701
Class number: 14552
Meeting time: Th 5:45PM - 9:00PM
Location: CDM 00202 at Loop Campus
Instructor:
Section: 710
Class number: 14696
Meeting time: -
Location: Online: Async
Instructor:

Fall 2023-2024

Section: 701
Class number: 12849
Meeting time: Th 5:45PM - 9:00PM
Location: CDM 00202 at Loop Campus
Section: 710
Class number: 13009
Meeting time: -
Location: Online: Async

Fall 2022-2023

Section: 701
Class number: 18472
Meeting time: Th 5:45PM - 9:00PM
Location: CDM 00202 at Loop Campus
Section: 710
Class number: 18652
Meeting time: -
Location: Online: Async

Fall 2021-2022

Section: 701
Class number: 4037
Meeting time: Th 5:45PM - 9:00PM
Location: Online: Sync
Section: 710
Class number: 4252
Meeting time: -
Location: Online: Async (Sync-Option)

Fall 2020-2021

Section: 701
Class number: 10313
Meeting time: Th 5:45PM - 9:00PM
Location: Online: Sync
Section: 710
Class number: 10527
Meeting time: -
Location: Online: Async (Sync-Option)