Course Info

GAM 374: Game Engine Programming I

Students will develop a basic 3D game engine. The focus will be on the implementation challenges and interdependencies between systems such as asset management, rendering, simple collisions, input/output, alarms, etc. Emphasis will be placed on developing the skills needed for robust, efficient, and portable implementation. PREREQUISITE(S): GAM 372 and GAM 325

Winter 2017-2018

Section: 501
Class number: 20948
Meeting time: TuTh 3:10PM - 4:40PM
Location: CDM 00224 at Loop Campus

Winter 2016-2017

Section: 501
Class number: 22441
Meeting time: TuTh 3:10PM - 4:40PM
Location: CDM 00224 at Loop Campus

Winter 2015-2016

Section: 501
Class number: 23031
Meeting time: TuTh 3:10PM - 4:40PM
Location: CDM 00224 at Loop Campus

Winter 2014-2015

Section: 501
Class number: 27025
Meeting time: TuTh 3:10PM - 4:40PM
Location: CDM 00224 at Loop Campus

Spring 2013-2014

Section: 601
Class number: 37006
Meeting time: MW 3:10PM - 4:40PM
Location: CDM 00222 at Loop Campus
Instructor: Robert Schade
Section: 610
Class number: 37007
Meeting time: -
Location: N/A at Online Campus
Instructor: Robert Schade

Fall 2013-2014

Section: 401
Class number: 11168
Meeting time: TuTh 10:10AM - 11:40AM
Location: CDM 00218 at Loop Campus
Section: 410
Class number: 11169
Meeting time: -
Location: N/A at Online Campus

Spring 2012-2013

Section: 601
Class number: 35470
Meeting time: TuTh 10:10AM - 11:40AM
Location: CDM 00202 at Loop Campus
Section: 610
Class number: 35486
Meeting time: -
Location: N/A at Online Campus