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The School of Cinema and Interactive Media

Summer Academy


The Game, Cinema, & Animation Summer Academy

Program Details

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The The Game, Cinema, & Animation Summer Academy is a week long program held at DePaul University's Loop campus from July 13-17, 2015. The program runs from 10 a.m. - 5 p.m. High school students will receive hands-on instruction using the latest equipment and technology and will be taught by faculty from DePaul's School of Cinema and Interactive Media with real world experience. Areas of focus will include digital cinema production, 3D computer modeling and animation for games and cinema, graphic design and computer game development.

Attendees will have access to up-to-date labs equipped with:

  • Final Cut Pro
  • Maya 3D
  • Adobe CS5
  • Unity 3 Game Development Tool
  • Green screen stage

This intensive week-long session will provide motivated students with a valuable educational experience as well as an advantage in today's competitive world of college admission.

Students interested in possible careers in the motion picture, television, graphic design or computer game industry should apply to this program.  To be eligible, students must have completed their freshman year of high school by July 1, 2015.  The deadline to apply is July 1st.

For additional questions, email us at gocdm@cdm.depaul.edu.

"Well, it just helped me finally decide what I wanted to do 100%."

High School Senior

Cost

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The cost of the Summer Academy is $750. This includes the cost of tuition, lunch for the 5 days and any associated field trips. Housing is not included in the cost of this program. Students wishing to attend the Academy who are not within commuting distance must acquire their own housing accommodations. The University Center, a downtown dormitory just a few blocks from the CDM Center, does offer weekly rates for housing. All arrangements should be made directly with the University Center. Students must be 18 years of age to stay at this facility.

"The most fun, educational, awesome experience was the team effort of creating a video game."

High School Senior

Once admitted to the Summer Academy, students must submit a non-refundable deposit of $100 within 2 weeks of their admission in order to reserve their spot in the program. The remaining tuition balance is due 30 days before the start of the Summer Academy. Space is limited so it is highly encouraged that you submit your deposit and the balance of your tuition by the applicable deadline.

The Summer Academy can be paid for by check or credit card.

A limited number of scholarships are available for those demonstrating financial need. A separate scholarship application is required in order to be considered. All complete scholarship applications must be received by June 1st, 2015.  You must first apply online to the Summer Academy and receive an admission decision before submitting a complete scholarship application.  Download the Summer Academy scholarship application.

Forms

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All students admitted to the Summer Academy must have one of each of the following forms signed and returned prior to the start of the program.

Forms for Minors

If you will be under 18-years-old at the time attendance, both you and a parent need to sign Minors Forms.

Forms for Adults

 

These signed and completed forms can be mailed to:

DePaul University
College of Computing and Digital Media
243 S. Wabash Ave.
Chicago, IL 60604
ATTN: Summer Academy

Or they can be emailed (with signature) to gocdm@cdm.depaul.edu or faxed to 312.362.5179.

Faculty Bios

Scott Roberts Scott Roberts

Associate Professor // Animation
School of Cinema and Interactive Media

Scott Roberts received his M.A. and M.F.A. from the University of Wisconsin-Madison. His sculptures, video installations and animations have been exhibited internationally, including solo exhibitions in New York City, San Francisco, and Chicago, and screenings in Spike and Mike's Sick and Twisted Animation Festival. He also has over ten years of professional experience in television art direction, post-production, animation and 3D game art, and was the production designer for the independent film 'Making Revolution.' He most recently was Associate Professor at the Milwaukee Institute of Art & Design, where he taught animation and motion graphics for five years and helped establish a Time Based Media BFA program.

Scott Roberts was the Art and Story Advisor for Devil's Tuning Fork, one of ten winners of the 2010 Independent Games Festival Student Showcase.

Contact Scott

 
Gary Novak Gary Novak

Assistant Professor // Screenwriting
School of Cinema and Interactive Media

Gary has been at DePaul since 2002 and is one of the founding members of the Digital Cinema Program. He has worked as a producer, writer, and director. The projects have included commercials, documentaries, and independent feature films. Gary has a M.F.A. in Screenwriting from the American Film Institute.

Contact Gary

 
Doris Rusch Doris Rusch

Assistant Professor
School of Cinema and Interactive Media

Doris C. Rusch is game designer, researcher, play aficionado and holds a position as assistant professor for game design at DePaul University in Chicago. Before that she did post doctoral work at GAMBIT Game Lab, MIT, co-founded the Austrian game prototyping company 'Game Gestalt - play for change', acted as interims head of the Applied Game Studies Department at Danube University and taught several game related courses at University of Technology, Vienna, and Vienna University.

Rusch's work is focused on the theory and practice of game design and investigates game's potential as 'conceptual tools' that tackle the 'human experience'. She is an expert in modeling abstract ideas in games (e.g. games about love, addiction, trust etc.) via metaphors. Having completed studies in Literature, Philosophy, Comparative Media Studies and English at Vienna University, she received her Ph.D. in Applied Linguistics and Interactive Systems in 2004.

Rusch's publications include academic papers, conference talks, workshops as well as games. She has presented her research at international conferences such as DIGRA, SIGGRAPH, Futureplay and Future and Reality of Gaming (FROG). Her game on addiction ('Akrasia') has been featured at the prestigious IndieCade Festival in Culver City, L.A.. Her latest game on depression ('Elude') was runner-up for the 'people's choice' award at the 2010 'Meaningful Play' conference in Michigan and won in the category 'most meaningful game'. She has given invited lectures at Nordic Games Conference, Dartmouth College and the Games for Health conference.

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Dolores Wilber Dolores Wilber

Professor
School of Cinema and Interactive Media

Dolores Wilber is a Professor and has taught at DePaul since 1997. She received her M.F.A. from The School of the Art Institute and has operated her own graphic design and multidisciplinary art practice for over twenty years. Her multidisciplinary approach embraces print, installation, video, performance and radio. Her work has been exhibited widely including in Chicago, Cleveland, Ann Arbor, London, Estonia, Portugal, Germany, and China. She has received many awards including Illinois Arts Council Fellowships, an American Embassy Travel grant, and a Peabody Award for her work for the national public radio program This American Life. Her short film, Chests, was premiered at the Ann Arbor Film Festival.

Contact Dolores

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