The MA in Animation degree is for students who are interested in deepening their knowledge of 3D modeling and animation, with an eye towards a production career in 3d character animation, computer game art, or visual effects. Students in the MA in Animation degree will receive intense and rigorous training in the history, critical artistic issues, and fundamental principles that are necessary for animation artists. MA in Animation students take many of the same courses as the MFA in Animation students, with the main difference being the absence of the year-long thesis film. MA in Animation graduates will be prepared for the many varied career options available to animators, including storyboard artists, visual development artists, modelers, layout artists, character animators, effects animators, character riggers, technical directors, motion capture artists, lighting artists, commercial animators, motion graphics artists, game artists, environment modelers and effects artists. The MA degree is intended for those with undergraduate degrees in animation, film, game development, art, graphic design, illustration, architecture, industrial design and other related areas.
DePaul's large group of full time and adjunct Animation faculty come from diverse backgrounds in commercial production, game development and art exhibition. We are part of the School of Cinema & Interactive Media, which features the latest digital technologies and facilities: a stop motion studio, two green screen stages, a sound recording and mixing studio, and a motion capture studio. Our visiting artists series brings prominent animators to campus. Past vistors include David O'Reilly and legendary animator Yuri Norstein.
Learn more about admission to this program.