BS in Computer Games Development - Game Programming

Bachelor of Science 2012-2013

Computer Game Development

Gameplay Programming Concentration

Students in this concentration engage in the rigorous study of computer science basics, and then apply this knowledge to the demanding specialization of game programming. Gameplay programmers bring their technical understanding of game internals to the problem of delivering engaging game experiences to players. Areas of study include level design, game scripting, computer graphics development, game physics, and artificial intelligence programming.
Degree Requirements
Students in this degree must meet the following requirements:
  • Complete a minimum of 192 credit hours (generally 48 courses)
  • Earn a grade of C- or higher in WRD 103, WRD 104, and all Major and Minor courses
  • Earn a grade of D or higher in all other Liberal Studies and Open Elective courses
  • Maintain a cumulative GPA of 2.0 or higher
Students who earn a cumulative DePaul University GPA:
  • Between 3.500 and 3.699 will be graduated cum laude
  • Between 3.700 and 3.849 will be graduated magna cum laude
  • Of at least 3.850 will be graduated summa cum laude
For DePaul's policy on repeat courses and a complete list of academic policies see the DePaul Undergraduate Handbook in the Course Catalog.
Course Requirements
Liberal Studies
The Liberal Studies program is the general education portion of the curriculum at DePaul University. Students must earn a grade of D or better in all courses taken to satisfy these requirements. The only exception is the Capstone course which is considered also a major requirement and in which students need to earn a C- or better.

Students may choose to take some CDM courses that carry Liberal Studies credit but they cannot double count them if they are part of the major requirements. A complete list of courses that carry Liberal Studies credit can be found on the Liberal Studies website along with an overview of the Liberal Studies requirements for this program. Students can search for courses that satisfy a particular Liberal Studies requirement on campusconnect.

Note Students must take GAM 228 Ethics in Computer Games and Cinema as one of the two required Philosophical Inquiry learning domain requirements. Students must take ANI 101 Animation for Non-Majors and DC 201 Introduction to Screenwriting as two of the three required Arts and Literature learning domain requirements. Transfer students who have satisfied the requirements for Philosophical Inquiry and Arts and Literature with other transfer courses must take the required courses as open electives. Transfer students are strongly encouraged to meet with an advisor in CDM to discuss their course plan.

The representation of these course requirements on a year-by-year basis is just a suggestion. Students are free to take these courses in any order they choose, provided they have mastered the course-specific prerequisites.

First Year
CSC 241 Introduction to Computer Science I
CSC 242 Introduction to Computer Science II
GAM 226 Fundamentals of Game Design
GAM 340 Practical Scripting for Games
MAT 140 Discrete Mathematics I
ANI 230 3D Design and Modeling
CSC 309 C++ for Programmers
Liberal Studies Requirements
ANI 101 Animation for Non-Majors
LSP 110 Discover Chicago
OR LSP 111 Explore Chicago
LSP 112 Focal Point Seminar
WRD 103 Composition and Rhetoric I
WRD 104 Composition and Rhetoric II
Second Year
CSC 393 Data Structures in C++
GAM 372 Object-Oriented Game Development
GAM 245 Game Development II
GAM 341 Introduction to Level Design
2 Major Electives
1 Open Elective
Liberal Studies Requirements
DC 201 Introduction to Screenwriting
LSP 200 Seminar On Multiculturalism in the United States
1 Religious Dimensions
1 Self Society and the Modern World
1 Understanding the Past
Third Year
GAM 374 Fundamentals of Game Programming I
GAM 377 Fundamentals of Game Programming II
GAM 392 Game Modification Workshop
GPH 321 Computer Graphics Development I
GPH 329 Computer Graphics Development II
2 Major Electives
1 Open Elective
Liberal Studies Requirements
1 Junior Year Experiential Learning
GAM 228 Ethics in Computer Games and Cinema
1 Arts & Literature
1 Religious Dimensions
Fourth Year
GAM 394 Game Development Project I
GAM 395 Game Development Project II (Capstone)
2 Major Electives
3 Open Electives
Liberal Studies Requirements
2 Self, Society, and the Modern World
1 Philosophical Inquiry
1 Understanding the Past
1 Scientific Inquiry
Major Electives

Students must earn a grade of C- or higher in all major elective courses.

Major Electives must be chosen from the courses below:
  • Computer Science
    CSC 321 Design and Analysis of Algorithms
    MAT 141 Discrete Mathematics II
    CSC 355 Database Systems
    CSC 357 Expert Systems
  • Computer Systems
    CSC 343 Introduction to Operating Systems
    CSC 373 Computer Systems I
    CSC 374 Computer Systems II
    CSC 353 Advanced Database Concepts
    CSC 391 Database Systems
  • Game AI
    GAM 376 Artificial Intelligence for Computer Games
    CSC 380 Foundations of Artificial Intelligence
    CSC 358 Symbolic Programming
  • Game Design
    GAM 229 Design Writing and Presentation
    GAM 205 Evolution of Games
    GAM 329 Physical Prototyping for Games
    GAM 342 Advanced Level Design
    GAM 362 Making Deep Games
    GAM 365 Advanced Game Design
    GAM 397 Topics in Game Design
  • Game Development Studio
    GAM 244 Game Development I
  • Game Programming
    GAM 380 Console Game Development Environments
    GAM 398 Topics in Game Programming
  • Graphics/Animation/Sound
    ANI 231 3D Animation
    GPH 389 Real-Time Graphics Techniques
    GAM 250 Digital Sound for Computer Games
  • Multiplayer Games
    GAM 390 Multiplayer Game Development
    CSC 376 Distributed Systems
  • Mobile Games
    CSC 371 Mobile Application Development for Ios
    GAM 386 Game Programming for Mobile Devices
  • Physics
    PHY 150 General Physics I
    GAM 350 Physics for Game Developers
  • Usability
    GAM 312 Game Usability and Playtesting
Open Electives
Open Electives may be taken from any unit at DePaul. These are the only courses that may be taken under the pass/fail option (see the DePaul Undergraduate Course Catalog for details). Students must earn a grade of D or higher in all open elective courses. Courses that satisfy a CDM minor or other minors are normally credited as open electives.