MA-In-Animation-Animator

Master of Arts Winter & Spring 2012-2013

Animation

Animator Concentration

The MA in Animation - Animator Concentration is for students who are interested in deepening their knowledge of 3D modeling and animation, with an eye towards a production career in 3D character animation, computer game art, or visual effects. Students in this concentration will receive intense and rigorous training in the history, critical artistic issues, and fundamental principles that are necessary for animation artists. MA in Animation - Animator students take many of the same courses as the MFA in Animation students, with the main difference being the absence of the year-long thesis film. Graduates will be prepared for the many varied career options available to animators, including storyboard artists, visual development artists, modelers, layout artists, character animators, effects animators, character riggers, motion capture artists, lighting artists, commercial animators, motion graphics artists, game artists, environment modelers and effects artists. This concentration is intended for those with undergraduate degrees in animation, film, game development, art, graphic design, illustration, architecture, industrial design and other related areas.

Students enrolled in the Animator Concentration have an opportunity to apply for the Animation MFA program, but this must be done by May 15th of their first year.

Learn more about admission to this program.

Degree Requirements
Students in this degree program must meet the following requirements:
  • Complete a minimum of 52 graduate credit hours in the designated program.
  • Complete all graduate courses and requirements listed in the designated degree program.
  • Earn a grade of C- or better in all graduate courses of the designated degree program.
  • Maintain a cumulative GPA of 2.5 or higher.
  • Students pursuing a second master's degree must complete a minimum of *52 graduate credit hours beyond their first designated degree program in addition to any required introductory courses in their second designated degree program.
    *53 graduate credit hours required for MS Information Systems.

Students with a GPA of 3.9 or higher will graduate with distinction.

For DePaul's policy on repeat graduate courses and a complete list of academic policies see the DePaul Graduate Handbook in the Course Catalog.


Course Requirements
First Year
Fall Quarter
ANI 405 3D Animation Survey
ANI 460 Animation Graduate Seminar
ANI 421 Animation Mechanics
Winter Quarter
ANI 425 Visual Storytelling
ANI 422 Animation Styles and Techniques
1 3D Animation Elective
Spring Quarter
ANI 440 Collaborative Short Animated Film
ANI 466 Cinema, Animation and Art
OR ANI 444 Visual Design for Games
1 3D Animation Elective
Note: Students who plan to apply for the Animation MFA program during their first year should take ANI 466 rather than ANI 444.
Second Year
Fall Quarter
ANI 540 Animated Short Film Part I (2 credit hours)
1 3D Animation Elective
1 Animation Elective
Winter Quarter
ANI 541 Animated Short Film Part II (2 credit hours)
1 Animation Elective
Animation Electives
Animation electives include any graduate level ANI, DC, GAM, GD, GPH, HCI or VFX courses.
3D Animation Electives
ANI 430 3D Character Animation
ANI 431 Advanced 3D Character Animatio
ANI 432 3D Rigging
ANI 433 Advanced 3D Rigging
ANI 435 3D Character Modeling
ANI 436 3D Modeling Studio
ANI 438 3D Organic Modeling
ANI 439 3D Texturing and Lighting
ANI 445 Character Design
ANI 450 Motion Capture
ANI 451 Advanced Motion Capture Studio
ANI 452 3D Scripting
ANI 453 Advanced 3D Scripting
ANI 478 3D Dynamics