Course Info

ANI 437: Environment Modeling

Due to COVID-19, Spring in-class sections will be conducted online. Please contact your instructor for more information.

This course covers the planning, production and implementation of environment models for games. The term "environment model" includes landscape, exterior architecture, interior architecture, and both organic and man-made props. Topics include visual art direction, setting mood, developing narrative and cinematic lighting strategies. After creating assets in a modeling program, students will implement them in a game engine editor to learn about game engine requirements, limitations and pipeline.

ANI 231 or ANI 423 or equivalent experience is a prerequisite for this course.

Winter 2019-2020

Section: 501
Class number: 22515
Meeting time: MW 1:30PM - 3:00PM
Location: 14EAS 00212 at Loop Campus

Winter 2018-2019

Section: 501
Class number: 25466
Meeting time: MW 3:10PM - 4:40PM
Location: 14EAS 00212 at Loop Campus

Winter 2017-2018

Section: 501
Class number: 20774
Meeting time: MW 3:10PM - 4:40PM
Location: 14EAS 00212 at Loop Campus

Winter 2016-2017

Section: 501
Class number: 22177
Meeting time: TuTh 10:10AM - 11:40AM
Location: 14EAS 00212 at Loop Campus

Winter 2015-2016

Section: 501
Class number: 22695
Meeting time: TuTh 1:30PM - 3:00PM
Location: 14EAS 00212 at Loop Campus