Course Info

GAM 370: Rendering and Graphics Programming

This programming class will present the rendering pipeline and basic shader creation. Students will create their own graphics package using a high-level graphics API such as Direct X. Topics covered include illumination techniques, Gouraud and Phong shading, antialiasing techniques, texture mapping, blending and environment mapping. PREREQUISITE(S): GAM 325 and CSC 361

Winter 2017-2018

Section: 801
Class number: 26126
Meeting time: Th 5:45PM - 9:00PM
Location: CDM 00214 at Loop Campus
Section: 810
Class number: 26128
Meeting time: -
Location: N/A at Online Campus