Course Info

GAM 370: Rendering and Graphics Programming

Due to COVID-19, Spring in-class sections will be conducted online. Please contact your instructor for more information.

This programming class will present the rendering pipeline and basic shader creation. Students will create their own graphics package using a high-level graphics API such as Direct X. Topics covered include illumination techniques, Gouraud and Phong shading, antialiasing techniques, texture mapping, blending and environment mapping. PREREQUISITE(S): GAM 325 and CSC 361

GAM 325 and CSC 361

Winter 2019-2020

Section: 801
Class number: 22704
Meeting time: Th 5:45PM - 9:00PM
Location: CDM 00214 at Loop Campus
Section: 810
Class number: 22877
Meeting time: -
Location: ONLIN E0000 at Online Campus

Winter 2018-2019

Section: 801
Class number: 25828
Meeting time: Th 5:45PM - 9:00PM
Location: CDM 00214 at Loop Campus
Section: 810
Class number: 26142
Meeting time: -
Location: ONLIN E0000 at Online Campus

Winter 2017-2018

Section: 801
Class number: 26126
Meeting time: Th 5:45PM - 9:00PM
Location: CDM 00214 at Loop Campus
Section: 810
Class number: 26128
Meeting time: -
Location: N/A at Online Campus