Course Info

GAM 550: Incubation Studio

Students situate their creative practice within historical, aesthetic, and social contexts. This includes an introspective analysis of why they want to design games. Students identify potential research areas or creative catalysts for their thesis projects, conducting research, critiquing and analyzing relevant work, technologies, and reference materials. The final course assignment is a thesis proposal outlining their project plans for Thesis Studio, which each student must get approved by their advisor before entering Thesis Studio. PREREQUISITE(S): GAM 530 and GAM 540

Winter 2019-2020

Section: 801
Class number: 25655
Meeting time: W 5:45PM - 9:00PM
Location: 14EAS 00503 at Loop Campus
Instructor: Caleb Foss | View syllabus