Research in Information Systems

Synopsis of the Research Area

The purpose of research in Information Systems (IS) is to advance knowledge in the use of information technology to improve quality of work life and organizational performance. Information systems research is concerned with the study of the organizational use of Information Technology.

Information Systems research covers many areas, including Information Technology strategy, Information Technology management, Information Systems development, and Information Systems security. The IS faculty at DePaul CDM conducts research in all of these areas.

Increased reliance upon outsourcing, off-shoring, and global IT all are actively researched. In addition, some Information Systems researchers actively seek insights into how to effectively and efficiently manage various aspects of virtual projects, including virtual meeting design, team communication, inter-cultural work issues, and project risk. Other IS researchers seek to improve the process of managing projects developing web and cloud-based information systems.

IS researchers are also actively involved in the study of Information Technology education, i.e. the teaching and learning of IT subject matter, as well as Instructional Technology: the use of IT for education. One IS faculty member is Editor-in-Chief of the highly rated international Journal of Information Technology Education.

The Mobile Commerce Research group conducts research in mobile commerce, user-centered design of mobile applications, user-centered design of e-commerce applications, and hedonic information systems. They are currently working on a project to study the interplay between player's personality traits and enjoyment of computer game play.

Faculty Working in this Research Area

Olayele Adelakun

Dr. Adelakun focuses his research on IT Education, outsourcing, global IT management, and IT quality.

Susy Chan

Dr. Chan’s research interests are in mobile commerce usability, e-business strategies and transformation, IS and e-commerce curriculum research.

Xiaowen Fang

Dr. Fang is the director of the Mobile Commerce Research group. He focuses his research in mobile commerce, user-centered design of mobile applications, user-centered design of e-commerce applications, and hedonic information systems.

Linda Knight

Dr. Knight is Editor-in-Chief of the Journal of Information Technology Education. In addition to IT education, her research interests include virtual project risk, healthcare systems, project management, and IT Strategy formulation and implementation.

Daniel Mittleman

Dr. Mittleman’s research interests are in groupware and virtual teaming, and IT in Project Management.

Janine Spears

Dr. Spears focuses her research in information security risk management.

Terry Steinbach

Dr. Steinbach’s research interests are in IT Education and IT in Project Management.

Norma Sutcliffe

Dr. Sutcliffe’s research interests are in IT leadership behavior, IT mandated change management, IT skills management, and online consumer behavior.

Current Research Projects

Project: Development of an Instrument to Measure Enjoyment of Computer Game Play

Researchers attempt to develop a survey instrument to measure enjoyment of computer game play. This instrument will greatly facilitate large scale IS studies on computer gaming.

Sample publications:

  • Fang, X., Chan, S., Brzezinski, J., and Nair, C. (2010). Development of an Instrument to Measure Enjoyment of Computer Game Play. International Journal of Human-Computer Interaction, 26(9), 868–886.
  • Zhang, J., Fang, X., Chan, S., and Zagal, J. (2010). Measuring Flow Experience of Computer Game Players. In Proceedings of AMCIS 2010 (pp. 137-142).

Project: Personality and Computer Game Play

This project investigates the relationships between a player’s personality traits and enjoyment of computer game play through an online survey.

Sample publications:

  • Fang, X., and Zhao, F. (2009). Personality and Enjoyment of Computer Game Play. Computers in Industry, 61, 342–349.
  • Fang, X., Chan, S., Rau, P., and Ji, Y. G. (2009). Personality, Culture, and Enjoyment: An International Study of Computer Game Play. In Proceedings of the 17th World Congress on Ergonomics (IEA 2009).
  • Fang, X. and Zhao, F. (2009). Sensation Seeking, Self Forgetfulness, and Computer Game Enjoyment. In Proceedings of HCI International 2009 (pp. 632-641) (ISBN: 978-3-642-02884-7).
  • Fang, X., Chan, S., and Nair, C. (2009). An Online Survey System on Computer Game Enjoyment and Personality. In Proceedings of HCI International 2009 (pp. 304-314) (ISBN: 978-3-642-02884-7).

Project: Virtual IT Projects

Sample publications:

  • Reed, A. H. & Knight, L. V. (Fall 2010). Project Risk Differences Between Virtual and Co-Located Projects. Journal of Computer Information Systems. 51(1): 19-30.
  • Reed, A. H. & Knight, L. V. (July 2010). Effect of a virtual project team environment on communication-related project risk. International Journal of Project Management. 28(5) 422-427.
  • Reed, A. H. & Knight, L. V. (2010). "Technology Related Risks on Virtual IT Projects," Accepted for special issue on "Managing Virtual Teams." International Journal of Information Technology Project Management (IJITPM). Publication date not yet available.

Project: Teaching and Learning

Sample publications:

  • Knight, L., & Steinbach, T. (2008). Selecting an appropriate publication outlet: A comprehensive model of journal selection criteria for researchers in a broad range of academic disciplines. The International Journal of Doctoral Studies, 3, 59-79.
  • Grant, Donna, Knight, Linda V., and Steinbach, Theresa (2008). Young Women’s Misinformation Concerning IT Careers: Exchanging One Negative Image for Another. Informing Science. 10, 91-106.