GAM
369:
Virtual Reality Game Development
In this workshop students cultivate the skills to design, program, and develop VR (virtual reality) games. Students learn about the unique affordances and design opportunities inherent to the platform. Topics include the history of VR, VR art, as well as toy design and development. Students collaboratively develop cutting-edge VR toys and games using the studio model in which each student adopts a professional role on the team such as programmer, designer, and artist. Class time consists of lectures, workshops, workdays, playtests, critiques, and class discussions.
GAM 245 is a prerequisite for this class.
This course is repeatable for 9.00 credit hours.
Fall 2025-2026
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Section:
401
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Class number:
12889
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Meeting time:
TuTh
1:30PM
-
3:00PM
-
Location:
DPAUL 0C100
at
Loop Campus
-
Instructor:
Brian Schrank
| View syllabus
Fall 2024-2025
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Section:
401
-
Class number:
14597
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Meeting time:
TuTh
1:30PM
-
3:00PM
-
Location:
DPAUL 0C100
at
Loop Campus
-
Instructor:
Brian Schrank
| View syllabus
Fall 2023-2024
-
Section:
401
-
Class number:
12899
-
Meeting time:
TuTh
1:30PM
-
3:00PM
-
Location:
DPAUL 0C100
at
Loop Campus
-
Instructor:
Brian Schrank
| View syllabus
Fall 2022-2023
-
Section:
401
-
Class number:
18529
-
Meeting time:
TuTh
1:30PM
-
3:00PM
-
Location:
DPAUL 0C100
at
Loop Campus
-
Instructor:
Brian Schrank
| View syllabus
Fall 2021-2022
-
Section:
401
-
Class number:
4111
-
Meeting time:
TuTh
1:30PM
-
3:00PM
-
Location:
DPAUL 0C100
at
Loop Campus
-
Instructor:
Brian Schrank
| View syllabus