GAM
333:
The Business of Games
This course gives an introduction to the business aspects of the game development industry, including development, publishing, distribution and marketing. Subjects covered include game development contracts, milestone-based development, management techniques, marketing, customer and community support, personnel, budgeting, outsourcing, pipelines, and external partnerships.
Spring 2024-2025
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Section:
601
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Class number:
32894
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Meeting time:
MW
1:30PM
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3:00PM
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Location:
LEWIS 01513
at
Loop Campus
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Instructor:
Ross Hersemann
| View syllabus