GAM
575:
Real-Time Software Development II
Real-time software development with asset conversion. Topics include offline data conversion, asset packing, data driven application behavior, hierarchy base scene management, profiling and debugging large opaque data, runtime formats for low-level drivers, and advanced visualization techniques. Design and implementation of hierarchy based data systems with dynamic real-time modifications. Exploration of run-time control of behavior through real-time data driven messaging. Implementation of the complete application process: tool creation, asset condition, responsive loading and data driven runtime behavior. Students will design, develop and implement a real-time application (i.e. Animation engine) that integrates large real-time converted data assets with real-time constraints.
GAM 475 is a prerequisite for this class.
Fall 2025-2026
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Section:
701
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Class number:
13006
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Meeting time:
Tu
5:45PM
-
9:00PM
-
Location:
CDM 00200
at
Loop Campus
-
Instructor:
Edward Keenan
| View syllabus
Fall 2024-2025
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Section:
701
-
Class number:
14730
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Meeting time:
Tu
5:45PM
-
9:00PM
-
Location:
CDM 00200
at
Loop Campus
-
Instructor:
Edward Keenan
| View syllabus
Fall 2023-2024
-
Section:
701
-
Class number:
13044
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Meeting time:
Tu
5:45PM
-
9:00PM
-
Location:
CDM 00222
at
Loop Campus
-
Instructor:
Edward Keenan
| View syllabus
Fall 2022-2023
-
Section:
701
-
Class number:
18692
-
Meeting time:
Tu
5:45PM
-
9:00PM
-
Location:
CDM 00222
at
Loop Campus
-
Instructor:
Edward Keenan
| View syllabus