GAM
428:
Game Sound Design and Scoring Studio
This course is intended to provide practical experience in audio production for video games, as well as to offer the opportunity to create quality materials to include in a demo reel or portfolio. It will build on the background and skills acquired in Game Sound Design 2. Students will study the sound designs of different genres of video games, and then complete five projects in which they will be creating the sound designs for games of those genres. A key element of this course will be in-class discussions and critiques of students' work, both to sharpen their sound designing and critical listening skills.
This course is repeatable.
Spring 2024-2025
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Section:
901
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Class number:
32943
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Meeting time:
Tu
5:45PM
-
9:00PM
-
Location:
CDM 00922
at
Loop Campus
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Instructor:
Jeffrey Kliment
| View syllabus
Spring 2023-2024
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Section:
901
-
Class number:
32912
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Meeting time:
Tu
5:45PM
-
9:00PM
-
Location:
CDM 00922
at
Loop Campus
-
Instructor:
Jeffrey Kliment
| View syllabus
Spring 2022-2023
-
Section:
901
-
Class number:
40045
-
Meeting time:
Tu
5:45PM
-
9:00PM
-
Location:
CDM 00526
at
Loop Campus
-
Instructor:
Jeffrey Kliment
| View syllabus
Spring 2021-2022
-
Section:
901
-
Class number:
37473
-
Meeting time:
W
5:45PM
-
9:00PM
-
Location:
CDM 00922
at
Loop Campus
-
Instructor:
Jeffrey Kliment
| View syllabus
Spring 2020-2021
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Section:
901
-
Class number:
30671
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Meeting time:
W
5:45PM
-
9:00PM
-
Location:
Online: Sync
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Instructor:
Robert Steel
| View syllabus