ANI
443:
3D Animation for Games and Cinematics
In this course students will learn how to apply their animation skills for real-time interactive game development while simultaneously improving their knowledge of body mechanics and animation techniques. Students will learn how to develop core playable-character game animations such as run cycles and attacks, as well as how to implement these animations into a game engine and adjust parameters to achieve a finalized performance. Additional focus will be on learning to create cinematic shots centered around driving story and introducing important gameplay concepts.
ANI 231 or ANI 423 or equivalent 3D experience is a prerequisite for this course.
Spring 2024-2025
-
Section:
901
-
Class number:
33254
-
Meeting time:
W
5:45PM
-
9:00PM
-
Location:
CDM 00527
at
Loop Campus
-
Instructor:
John Muscarella
| View syllabus
Spring 2023-2024
-
Section:
901
-
Class number:
33315
-
Meeting time:
W
5:45PM
-
9:00PM
-
Location:
CDM 00527
at
Loop Campus
-
Instructor:
John Muscarella
| View syllabus
Spring 2022-2023
-
Section:
901
-
Class number:
42205
-
Meeting time:
Th
5:45PM
-
9:00PM
-
Location:
CDM 00527
at
Loop Campus
-
Instructor:
John Muscarella
| View syllabus
Winter 2021-2022
-
Section:
501
-
Class number:
20384
-
Meeting time:
MW
10:10AM
-
11:40AM
-
Location:
CDM 00526
at
Loop Campus
-
Instructor:
John Muscarella
| View syllabus