Careers at CDM

CDM regularly hires faculty and staff, using this page to announce job offerings. Faculty openings are for full-time and adjunct appointments, as CDM prizes the mix of academics and professionals from the worlds of computing and digital media. Job postings describe the positions and desired qualifications in applicants. We welcome you to visit this page regularly.

As an Equal Employment Opportunity (EEO) employer, DePaul University provides job opportunities to qualified individuals without regard to race, color, ethnicity, religion, sex, sexual orientation, national origin, age, marital status, physical or mental disability, parental status, housing status, source of income or military status, in accordance with applicable federal, state and local EEO laws.

Full-Time Faculty Positions

Assistant Professor in Cybersecurity

The College of Computing and Digital Media at DePaul University invites applicants for a full-time, tenure-track position in one of the most comprehensive and fastest-growing Cybersecurity programs in the country. Located in the heart of Chicago's Loop, the Cybersecurity Program touches on all aspects of security: organizational, networking, and software development. The program enjoys strong interaction and collaboration with the other programs in the School of Computing, including Information Systems, Networking and Computer Science. There are currently 300 majors enrolled in the Cybersecurity BS and MS degree programs. DePaul University is a NSA/DHS Center of Academic Excellence in Information Assurance Education.

Candidates for the position will have experience and interest in Cybersecurity, with specific expertise and leadership in Governance, Risk and Compliance (GRC). We are particularly interested in those with specializations in audit, compliance, IT governance, risk management, regulation and information security management. Job responsibilities include teaching, continued scholarship in the field and active involvement in the future development of the Cybersecurity program. Position begins in Fall of 2018. Rank and salary commensurate with qualifications and experience. Any terminal degree will be considered with an appropriate focus on cybersecurity. Candidates must show strong commitment and be willing to work in a diverse urban environment.

DePaul draws students of many backgrounds and cultures from a diverse urban setting, thus CDM is interested in recruiting and maintaining a diverse faculty. Members of all underrepresented groups, women, veterans, and persons with disabilities are invited and encouraged to apply. DePaul University offers equal employment opportunities to all persons in accordance with applicable federal, state and local EEO laws. For priority consideration, submit all application materials by November 30 to https://facultyopportunities.depaul.edu/postings/1726 including a cover letter, curriculum vitae, statement of teaching philosophy, statement of research philosophy, three letters of recommendation, and any examples of scholarship in cybersecurity.




Assistant Professor in Game Design

The Game Development program in the School of Design within the College of Computing and Digital Media at DePaul University invites applicants to apply for a tenure-track position at the rank of Assistant Professor to begin in September 2018.

Our innovative, well-established Game Design program works closely with our sister programs in Gameplay Programming, Computer Science, Graphic Design, Animation, Digital Cinema, Computer Science, Software Engineering, and Computer Graphics. Our students and faculty strive to advance the medium and expand games by cultivating games with novel aesthetic, emotional, or social impact. Located in the heart of Chicago’s vibrant Loop, the School of Design offers a learning environment that nurtures the development of future-proof designers who are visionary, adaptive, and interdisciplinary. Our faculty builds bridges within and outside DePaul and engages in community outreach and social justice projects that correspond to DePaul’s Vincentian Mission. We have a strong track record of collaborating with local high schools, youth centers, libraries, museums and NGOs. You can learn more about the Game Development program

Colleagues in the Game Design program are dedicated to mutual success and growth; we foster a productive environment for go-getters who will add new dimensions to our program. Help us shape our exciting new MFA in Game Design that launched Spring 2017. The position features well-paid compensation, supported faculty leave, generous travel budgets to present work at festivals and conferences You’ll have opportunities to travel and collaborate with institutions globally and teach Study-Abroad programs in Japan, Scotland, China and Mexico. The College of Computing and Digital Media has a wide array of cutting-edge equipment such as the latest generation VR and AR devices, iPhones, a spherical camera rig, etc. as well as impressive spaces such as a motion capture lab, recording studios, a stop motion lab, a usability lab, a fabrication lab, professional film studios, and a newly-built physical technology lab with laser cutters, 3D printers, and other tools. Faculty are given space to develop new courses and create projects that explore the possibilities of games and play experiences on emerging technologies and platforms. Collaborate across disciplines in the exciting environment of the College of Computing and Digital Media that includes School of Computing, School of Design and School of Cinematic Arts.

Ideal candidates for the position will have teaching and creative development experience in several of the following areas: Art and experimental games; games about human experience; narrative design; prototyping; scripting; level design; systems design. We are looking for someone with a proven track record of showing games in festivals, museums, and/or conferences, who has advised student work accepted into festivals. Qualified candidates will have service and administrative experience in addition to substantial teaching, research and creative development. Individuals with diverse backgrounds are encouraged to apply. A terminal degree such as an MFA or PhD is required.

For priority consideration, application materials must be received by December 31, 2017. Apply at https://facultyopportunities.depaul.edu/postings/1749.




Assistant Professor in Software Engineering

DePaul University’s School of Computing invites applications for two tenure-track positions at the rank of Assistant Professor to begin in September 2018. We are interested in candidates with expertise in all areas of software engineering. We seek candidates with a commitment to excellence in both teaching and scholarship.

DePaul’s School of Computing is a unit of the College of Computing of and Digital Media, an interdisciplinary college with a broad range of innovative programs including Computer Science, Game Development, Human Computer Interaction, Information Security, Predictive Analytics, Software Engineering, and others. Our Master of Science in Software Engineering program is one of the premier software engineering graduate programs in the Midwest. It features concentrations in software development, software architecture, project management, real-time game systems, entrepreneurship & technology leadership. We also offer a concentration in Software Engineering in our undergraduate Computer Science program. Located in the heart of Chicago’s central business district, it supports many dynamic, interdisciplinary research groups and offers an opportunity to forge working relationships with industry. The School of Computing includes nearly 60 full-time faculty, more than 3,000 undergraduate majors and graduate students, and offers Bachelor’s, Master’s, and PhD programs.

DePaul draws students of many backgrounds and cultures from a diverse urban setting, thus we are interested in recruiting and maintaining a diverse group of faculty. Members of all underrepresented groups, women, veterans, and persons with disabilities are invited and encouraged to apply. DePaul University offers equal employment opportunities to all persons in accordance with applicable federal, state and local EEO laws. Positions are contingent upon available budgetary resources.

Applicants should hold a Ph.D. or equivalent by the date of appointment.

For priority consideration, application materials must be received by January 2, 2018. Apply at https://facultyopportunities.depaul.edu/postings/1621. E-mail Xiaoping Jia at xjia@cdm.depaul.edu for additional inquiries.




Assistant Professor OR Instructor in Computer Science (Game Programming)

DePaul University’s School of Computing invites applications for (a) a tenure-track position in Computer Science at the rank of Assistant Professor or (b) an instructor (renewable) in game programming. Successful candidates will be part of one of the fastest growing and most highly recognized game design programs in the country: Animation Career Review 2017 rated our programs 1st in the Midwest and 11th nationally; Princeton Review 2017 ranked our undergraduate program 18th nationally, and our graduate program 10th nationally.

Our program is part of the College of Computing and Digital Media (CDM), located in the heart of Chicago’s Loop, the central business district of Chicago. Our degree programs feature concentrations in programming and game design, are highly cross-disciplinary, and are linked closely with our programs in Animation, Interactive Media, Computer Science, Software Engineering, Digital Cinema and Computer Graphics.

Ideal candidates for these positions will have an active interest in game programming and have experience in one or more of the following areas:

  • Game Software Development / Software Engineering
  • Game Engine Programming
  • Mobile / Console Game Programming
  • Game AI / Game Physics
  • Computer Graphics
  • Augmented Reality / Virtual Reality

Candidates for the tenured track position should have a PhD or equivalent. Candidates without a terminal degree are eligible for a full-time instructor (renewable) position and are encouraged to apply. Rank and salary are commensurate with qualifications and experience.

For priority consideration, application materials must be received by January 1, 2018. Applications should include a CV, teaching statement, research statement, three letters of recommendation, and a cover letter.

Apply at https://facultyopportunities.depaul.edu/postings/1698

For more information contact: GameProgramming@depaul.edu




Associate/Full Professor in Human Centered Design

DePaul University’s College of Computing and Digital Media (CDM) School of Design (SoD) invites applications for a one-year renewable full-time, non-tenure track faculty in Interdisciplinary Design.

Located in the heart of Chicago’s vibrant Loop, the School of Design, which launched in January 2015, offers a learning environment that nurtures the development of new kinds of designers: flexible, interdisciplinary, life-long learners trained as collaborative problem seekers and solvers.

Graduates are capable of integrating existing and cutting-edge technologies and social practices into visualizations, games, apps, products, processes, and experiences that positively impact society. We are interested in candidates who are excited to realize a vision for the School of Design that is based on its core values:

  • Empowering Designers, Makers, Artists, Users, and Audiences
  • Cultural Impact and Relevance
  • Building and Nourishing Community
  • Diversity of People and of Experiences
  • Experimentation and Innovation

DePaul draws students of many backgrounds and cultures from a diverse urban setting, thus we are interested in recruiting and maintaining a diverse group of faculty. Members of all underrepresented groups, women, veterans, and persons with disabilities are invited and encouraged to apply.

Our university promotes diversity and inclusivity among our students, faculty, and staff. Thus, we seek candidates whose experience has prepared them to fulfill our commitment to inclusion, and have given them the confidence to fully engage audiences in higher education from a wide spectrum of backgrounds.

Responsibilities

Focusing on design methods, research and pedagogy. A strong dedication to educating the next generation of interdisciplinary design thinkers and problem solvers by way of teaching courses across design disciplines, including introductory level courses.

Strong visual thinking and creative coding skills are essential expectations for this position. This position will focus on teaching courses across the design areas and may include: GD101 Creative Studio Methods, GD 105 Intro to Visual Design, GAM 240 Playgramming, ISM 210 Intro to Human-Computer Interaction, and ISM 220 Interactive Design and Prototyping. A core purpose of this position is to contribute to the integration of the School of Design’s design disciplines (User Experience Design, Game Design, Graphic Design, Experience Design, Human-Centered Design, Digital Communication and Media Design).

Required Qualifications

Qualified candidates should have a graduate degree with a proven commitment to quality teaching at the undergraduate level or have professional equivalence in a related field. Record of research and/or professional practice is required. Successful applicants will teach theoretical and practical hands-on courses, and will be able to work with faculty and students collaborative projects.

Preferred Qualifications
  • Design methods
  • Systems thinking
  • Visual communication
  • Information visualization
  • HTML/CSS; Javascript; Processing

To learn more about CDM and the School of Design, please visit http://cdm.depaul.edu. Applications should include a cover letter, CV, teaching statement, sample syllabi, and three letters of recommendation.

Apply at https://facultyopportunities.depaul.edu/postings/1706




Instructor in Data Science

The School of Computing at DePaul University invites applications for two full-time, non-tenure-track faculty positions at the rank of Instructor. Both appointments are for a one academic year term, with full benefits. One appointment is renewable, contingent upon satisfactory performance, and the other appointment is for a fixed-one year term. The School of Computing is located in the heart of Chicago's Loop, the central business district of Chicago and offers a variety of undergraduate and graduate programs including Computer Science, Software Engineering, Human Computer Interaction, Game Development, Information Security, and others. Ideal candidates for the position will have expertise and teaching experience in data science with an emphasis in computational statistics, data mining, data visualization, pattern recognition or machine learning. Candidates should have a Master of Science or a doctoral degree in a discipline related to data science or in computer science with emphasis in one of the areas listed above by the start date. Candidate with an MS degree must have 3-5 years of professional experience in data science in order to be considered for this position.

Candidates will be affiliated with the DePaul's Data Mining and Predictive Analytics Center, a multidisciplinary center that was created in 2011 to bring together faculty, students and private organizations interested in data science.

The primary job responsibility for the position is teaching. The term faculty member will also be responsible for curriculum development, supervising graduate students in analytics practicum projects, and fostering collaborations with industry.

Apply at https://facultyopportunities.depaul.edu/postings/1290




Instructor in Interdisciplinary Design

DePaul University’s College of Computing and Digital Media (CDM) School of Design (SoD) invites applications for a one-year renewable full-time, non-tenure track faculty in Interdisciplinary Design.

Located in the heart of Chicago’s vibrant Loop, the School of Design, which launched in January 2015, offers a learning environment that nurtures the development of new kinds of designers: flexible, interdisciplinary, life-long learners trained as collaborative problem seekers and solvers.

Graduates are capable of integrating existing and cutting-edge technologies and social practices into visualizations, games, apps, products, processes, and experiences that positively impact society. We are interested in candidates who are excited to realize a vision for the School of Design that is based on its core values:

  • Empowering Designers, Makers, Artists, Users, and Audiences
  • Cultural Impact and Relevance
  • Building and Nourishing Community
  • Diversity of People and of Experiences
  • Experimentation and Innovation

DePaul draws students of many backgrounds and cultures from a diverse urban setting, thus we are interested in recruiting and maintaining a diverse group of faculty.

Our university promotes diversity and inclusivity among our students, faculty, and staff. Thus, we seek candidates whose experience has prepared them to fulfill our commitment to inclusion, and have given them the confidence to fully engage audiences in higher education from a wide spectrum of backgrounds.

To learn more about CDM and the School of Design, please visit http://cdm.depaul.edu.

Applications should include a cover letter, CV, teaching statement, sample syllabi, and three letters of recommendation. Priority deadline: January 1, 2018

Apply at https://facultyopportunities.depaul.edu/postings/1697

Responsibilities

Focusing on design methods, research and pedagogy. A strong dedication to educating the next generation of interdisciplinary design thinkers and problem solvers by way of teaching courses across design disciplines, including introductory level courses.

Strong visual thinking and creative coding skills are essential expectations for this position. This position will focus on teaching courses across the design areas and may include: GD101 Creative Studio Methods, GD 105 Intro to Visual Design, GAM 240 Playgramming, ISM 210 Intro to Human-Computer Interaction, and ISM 220 Interactive Design and Prototyping. A core purpose of this position is to contribute to the integration of the School of Design’s design disciplines (User Experience Design, Game Design, Graphic Design, Experience Design, Human-Centered Design, Digital Communication and Media Design).

Required Qualifications

Qualified candidates should have a graduate degree with a proven commitment to quality teaching at the undergraduate level or have professional equivalence in a related field. Record of research and/or professional practice is required. Successful applicants will teach theoretical and practical hands-on courses, and will be able to work with faculty and students collaborative projects.

Preferred Qualifications
  • Design methods
  • Systems thinking
  • Visual communication
  • Information visualization
  • HTML/CSS; Javascript; Processing


Adjunct Faculty Positions

DePaul University's College of Computing and Digital Media seeks qualified, enthusiastic and dedicated professionals to join the teaching faculty. Individuals are needed for both day and evening, graduate and undergraduate classes. Academic courses run 11 weeks each quarter; certificate courses vary in length. Opportunities are available for individual and team teaching and for individual class sessions on specified topics. The majority of courses are offered at DePaul's Loop campus. A limited number of courses are offered at the Lincoln Park campus.

To view the positions available, apply or submit an expression of interest to teach, visit CDM’s part time faculty opportunities.

DePaul University is an equal opportunity employer.

Staff Positions

None at this time.

Student Positions

Hourly Grader

General Summary

The hourly grader will provide diverse services as course assistants, which will grade student papers, programming assignments and quizzes. The hourly grader is assigned to one or more CDM faculty. Hourly graders will not grade midterms, final project or final examinations.

Principle Duties, Responsibilities and Other Job Related Information
  • Grade papers, programming assignments and quizzes: Present feedback/information about grades such as deductions. Post grades to D2L in consultation with the assigned CDM faculty by their required deadline (80%)
  • Check/Respond to email correspondence with assigned CDM faculty often (15%)
  • Meet with assigned CDM faculty during office hours or convenient time, at least one meeting is required (5%)
Position Requirements (Minimum knowledge, skills, and abilities required):
  • Must have excellent Communication Skills, Required
  • Proficient in Microsoft Office Suite (Word & Excel), Preferred
  • Must check/respond to email correspondence often, Required
  • Knowledge D2L, Preferred
  • Must have at least a 2.5 GPA and currently be enrolled in classes at DePaul
  • Must be able to work independently with little supervision, Required
  • Ability to make decisions independently and be detail oriented, Required
Hour Requirements/Schedule:
  • Hours are flexible, however must check/respond to email correspondence often and in a timely manner.
  • Must be able to work at least 10 hours per week.

To learn more about this position or to apply email your resume and student ID number to Amaris Casiano-Zoko at acasiano@cdm.depaul.edu