The College of Computing and Digital Media offers more than 200 courses each quarter, including over 80 online. The list below includes all courses on CDM's catalog. Not all courses are offered each quarter. Consult the
CDM course schedule to see when CDM courses are being offered.
This course provides an introduction to computer vision, including fundamentals of image formation, camera imaging geometry, feature detection and matching, stereo, and motion analysis. We will develop basic methods and modern deep learning models for applications that include camera calibration, depth recovery from video, motion estimation and tracking, image and video recognition (e.g. image classification, annotation, and activity recognition), image search, and new image generation. The course will focus on the mathematics of these methods and models through lectures, and hands-on practice through homework assignments and projects. Building on the fundamentals of computer vision, students will trace the development of modern techniques such as convolutional neural networks for optical flow estimation and object detection, and generative adversarial networks for artificial image generation through class discussions and presentations of relevant scientific papers.
PREREQUISITE(S): CSC 481
It is rare that we can offer our GAM 231 elective, History and Design of Role-Playing Games, but it is offered this Spring.
In my career as editor of Computer Gaming World magazine and Group Publisher of Dragon, Dungeon, and Polyhedron magazines, it was my privilege to work with the late Dave Arneson and, to some degree, with the late Gary Gygax, as well as helping to playtest some of the Dungeons & Dragons 3rd Edition and 3.5 materials and writing fiction and an adventure for that system. I am friends with Greg Costikyan (and a former business partner) and Eric Goldberg, creators of Paranoia, as well as Swords & Sorcery for SPI. I've been privileged to collaborate with Ken St. Andre of Tunnels & Trolls and Monsters, Monsters fame, Andrew Greenberg of Fading Suns, and Michael A. Stackpole of Mercenaries, Spies, and Private Eyes.I knew the late Greg Stafford of Chaosium (Call of Cthulhu, Runequest) and know Steve Jackson who created The Fantasy Trip and the GURPS series,. Erik Mona, the big brain behind Paizo Publishing's Pathfinder and Starfinder RPGs worked for me at both Wizards of the Coast and Paizo. So, I bring some first-hand knowledge to this process.
In this class, you will not only create character generation schemes, combat mechanics, and world-building tools, but you will collaborate in creating a unique tabletop role-playing game. This is that rare class that is more laboratory than lecture, more practical than theoretical. It is a marvelous experience for me, and many students have told me that it was tremendously valuable for them after past courses. There is still time to enroll!