BS in Information Technology
The Bachelor of Science in Information Technology is a technical degree that instructs students in core competencies in the areas of problem solving and programming, networks and communications systems, databases, internet and web technologies, security, and project management. Students also receive a solid academic foundation in business concepts and technical communication.
The Liberal Studies program at DePaul University is the general education portion of the curriculum at DePaul Univeristy. View the specific details for the Information Technology program here .
To view Undergraduate Program Requirements for previous years click here.
First Year
Major Field Courses (6)
AND
OR
| Offered Fall | |
| In class | Online | |
| √ | √ |
CSC 261 Programming Languages I: C/C++
| | | |
AND
CSC 262 Programming Languages II: C/C++
| | | |
OR
| Offered Fall | |
| In class | Online | |
| √ | |
CSC 241 Introduction to Computer Science I
| | | |
AND
CSC 242 Introduction to Computer Science II
| | | |
Second Year
Major Field Courses (7)
Third Year
Major Field Courses (5)
| Offered Fall | |
| In class | Online | |
| √ | |
CNS 378 Host and Information Security
| | √ | √ |
CSC 373 Computer Systems I
| | | |
OR
ECT 365 Web Server Operations
| | √ | √ |
OR
TDC 311 Computers in Telecommunications Systems
| | √ | √ |
IS 372 Fundamentals of Software Project Management
| | √ | |
CMNS 212 Small Group Communication
| | √ | |
OR
CMNS 220 Public Speaking
| | √ | |
MKT 301 Principles of Marketing
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Fourth Year
Major Field Courses (2)
| Offered Fall | |
| In class | Online | |
| √ | |
ACC 101 Introduction to Accounting I
| | | |
OR
FIN 290 Finance for Non-Commerce Majors
| | | |
Restricted List of CDM Electives
At least 3 of the 4 CDM electives must be 300-level and at most 1 can be chosen from the restricted list below.
| Offered Fall | |
| In class | Online | |
| √ | √ |
IM 210 Introduction to Human-Computer Interaction
| | √ | √ |
IM 270 User-Centered Web Design
| | √ | |
GPH 211 Perceptual Principles for Digital Environments I
| | √ | |
GPH 212 Perceptual Principles for Digital Environments II
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GPH 213 Perceptual Principles for Digital Environments III
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GPH 250 Digital Modeling I
| | √ | |
GPH 259 Design Geometry
| | √ | |
GAM 244 Game Development I
| | √ | |
GAM 245 Game Development II
| | √ | |
ANI 201 Animation I
| | √ | |
ANI 230 3d Modeling for Animation and Gaming
| | √ | |
ANI 231 3d Animation for Cinema and Gaming
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ANI 240 Animation Production I
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Open Electives:
Open Electives may be taken from any department or program. These are the only courses that may be taken under the pass/fail option (see the undergraduate Bulletin for details). If you wish to pursue a minor, most minor field courses will be credited as open electives.
Grades:
Grades for all courses in the students major (i.e. non-Liberal Studies and non-Open Elective) must be 'C' or better. Grades of 'C-' may be accepted provided the overall grade point average in the major is 2.0 or better.
- ACC 101 Introduction to Accounting I
- ANI 201 Animation I
- ANI 230 3d Modeling for Animation and Gaming
- ANI 231 3d Animation for Cinema and Gaming
- ANI 240 Animation Production I
- CMNS 212 Small Group Communication
- CMNS 220 Public Speaking
- CNS 378 Host and Information Security
- CSC 211 Programming in Java I
- CSC 212 Programming in Java II
- CSC 224 Java for Programmers
- CSC 241 Introduction to Computer Science I
- CSC 242 Introduction to Computer Science II
- CSC 261 Programming Languages I: C/C++
- CSC 262 Programming Languages II: C/C++
- CSC 309 Object-Oriented Programming in C++
- CSC 352 Database Programming
- CSC 373 Computer Systems I
- CSC 383 Data Structures and Algorithms in Java
- CSC 393 Data Structures in C++
- ECO 105 Principles of Microeconomics
- ECT 365 Web Server Operations
- FIN 290 Finance for Non-Commerce Majors
- GAM 244 Game Development I
- GAM 245 Game Development II
- GPH 211 Perceptual Principles for Digital Environments I
- GPH 212 Perceptual Principles for Digital Environments II
- GPH 213 Perceptual Principles for Digital Environments III
- GPH 250 Digital Modeling I
- GPH 259 Design Geometry
- IM 210 Introduction to Human-Computer Interaction
- IM 270 User-Centered Web Design
- IS 372 Fundamentals of Software Project Management
- IT 130 The Internet and the Web
- IT 215 Analysis and Design Techniques
- IT 223 Data Analysis
- IT 230 Building Internet Applications
- IT 240 Introduction to Desktop Databases
- IT 263 Applied Networks and Security
- MAT 140 Discrete Mathematics I
- MKT 301 Principles of Marketing
- TDC 311 Computers in Telecommunications Systems
- WRD 204 Technical Writing [formerly Eng 204]
- WRD 301 Writing in the Professions [formerly Eng 301]
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