Course Info

ANI 437: Environment Modeling

This course covers the planning, production and implementation of environment models for games. The term "environment model" includes landscape, exterior architecture, interior architecture, and both organic and man-made props. Topics include visual art direction, setting mood, developing narrative and cinematic lighting strategies. After creating assets in a modeling program, students will implement them in a game engine editor to learn about game engine requirements, limitations and pipeline. Prerequisite: ANI 230 or ANI 405

Winter 2017-2018

Section: 501
Class number: 20774
Meeting time: MW 3:10PM - 4:40PM
Location: 14EAS 00212 at Loop Campus

Winter 2016-2017

Section: 501
Class number: 22177
Meeting time: TuTh 10:10AM - 11:40AM
Location: 14EAS 00212 at Loop Campus

Winter 2015-2016

Section: 501
Class number: 22695
Meeting time: TuTh 1:30PM - 3:00PM
Location: 14EAS 00212 at Loop Campus

Spring 2014-2015

Section: 601
Class number: 30440
Meeting time: TuTh 10:10AM - 11:40AM
Location: CDM 00634 at Loop Campus

Winter 2014-2015

Section: 801
Class number: 20459
Meeting time: W 5:45PM - 9:00PM
Location: CDM 00634 at Loop Campus

Spring 2013-2014

Section: 601
Class number: 30536
Meeting time: MW 3:10PM - 4:40PM
Location: CDM 00634 at Loop Campus
Instructor: Justin Mohlman

Winter 2013-2014

Section: 801
Class number: 20566
Meeting time: Th 5:45PM - 9:00PM
Location: CDM 00634 at Loop Campus
Instructor: Justin Mohlman

Spring 2012-2013

Section: 901
Class number: 35553
Meeting time: W 5:45PM - 9:00PM
Location: CDM 00634 at Loop Campus
Instructor: Justin Mohlman

Winter 2012-2013

Section: 801
Class number: 25985
Meeting time: Th 5:45PM - 9:00PM
Location: CDM 00634 at Loop Campus
Instructor: Justin Mohlman