Course Info

ANI 337: Environment Modeling

This course covers the planning, production and implementation of environment models for games. The term "environment model" includes landscape, exterior architecture, interior architecture, and both organic and man-made props. Topics include visual art direction, setting mood, developing narrative and cinematic lighting strategies. After creating assets in a modeling program, students will implement them in a game engine editor to learn about game engine requirements, limitations and pipeline. Prerequisite: ANI 230

Winter 2017-2018

Section: 501
Class number: 20773
Meeting time: MW 3:10PM - 4:40PM
Location: 14EAS 00212 at Loop Campus

Winter 2016-2017

Section: 501
Class number: 22176
Meeting time: TuTh 10:10AM - 11:40AM
Location: 14EAS 00212 at Loop Campus

Winter 2015-2016

Section: 501
Class number: 22694
Meeting time: TuTh 1:30PM - 3:00PM
Location: 14EAS 00212 at Loop Campus

Spring 2014-2015

Section: 601
Class number: 30439
Meeting time: TuTh 10:10AM - 11:40AM
Location: CDM 00634 at Loop Campus

Winter 2014-2015

Section: 801
Class number: 20458
Meeting time: W 5:45PM - 9:00PM
Location: CDM 00634 at Loop Campus

Spring 2013-2014

Section: 601
Class number: 30535
Meeting time: MW 3:10PM - 4:40PM
Location: CDM 00634 at Loop Campus
Instructor: Justin Mohlman

Winter 2013-2014

Section: 801
Class number: 20565
Meeting time: Th 5:45PM - 9:00PM
Location: CDM 00634 at Loop Campus
Instructor: Justin Mohlman

Spring 2012-2013

Section: 901
Class number: 35549
Meeting time: W 5:45PM - 9:00PM
Location: CDM 00634 at Loop Campus
Instructor: Justin Mohlman

Winter 2012-2013

Section: 801
Class number: 25984
Meeting time: Th 5:45PM - 9:00PM
Location: CDM 00634 at Loop Campus
Instructor: Justin Mohlman
CLOSED