CDM students have the opportunity to take part in a number of student organizations. Other informal group activities are also hosted by DePaul CDM. Check the
calendar of events regularly for additional meeting opportunities.
Air DePaul experiments with unmanned aerial vehicles (UAVs). They fly quadcopters, build aircraft, and use drones for aerial cinematography. A resource available to all DePaul students and faculty, Air DePaul offers plenty of opportunities to become an RC pilot, shoot a student film from the sky, or develop skills in autonomous programming.
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Animation Lodge is a student organization for both animation majors and enthusiasts. The Lodge provides a space for members to discuss animation trends and techniques, network with one another and professionals, and help build each other’s portfolios through critiques and group projects. Animation Lodge’s two major events are Mayday, a weekend-long animation marathon where students, alumni, and faculty create films based around a designated theme; and Jamfest, a screening of in-progress student work for peer review and feedback.
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Computer Science Society (CSS)
Computer Science Society provides the opportunity for students to collaborate on computer science-related projects, expand their computer science education, and host events related to computer science for the DePaul community. CSS’s goal is to be the most active organization in CDM by 2018 by building a community that computer science students can look to as a resource for academics, networking, career improvement, and enjoyment.
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DePaul American Institute of Graphic Arts (AIGA)
AIGA is the largest and oldest professional membership organization for design in America. As a pre-professional club, the DePaul chapter promotes design and craft at DePaul and creates a network with Chicago designers. AIGA holds regular events, including presentations from guest speakers, design studio tours, critique sessions, and workshops. Participation from students studying graphic design, animation, ISM, AMD, communication, advertising, and other creative fields is encouraged.
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DePaul Analytics Group (DAG)
The DePaul Analytics Group connects current and former students from DePaul who study or work in analytics with the analytics industry and community. DAG provides an environment that facilitates the transition into an analytics career by maintaining active relationships with analytics employers, bringing guest speakers to campus, organizing study seminars and groups for students who want to work on projects, and meeting with faculty to discuss current relevant issues concerning the field.
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DePaul Fundamental Research in Academic Gaming Club (DeFRAG)
As one of the largest social student organizations on campus, DeFRAG’s mission is to provide events/resources in gaming for entertainment and education to DePaul students and friends. The members of DeFRAG range from those who spend every free second programming to those who love beveling the edges of 3D objects, from the Guitar Hero pro to the World of Warcraft aficionado. Events include weekend-long game jams, multi-play nights, and video game Jeopardy.
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DePaul Robotics Club
The DePaul Robotics Club strives to create an inclusive environment where robotics are enjoyed and discussed socially and academically. Students do not need prior experience in engineering and programming in order to join, and will be taught the fundamentals of robotics. Teams design, build, and program functioning robots, and then pit their robots against one another at an open, on-campus competition. The Robotics Club’s goal is create an environment where those who enjoy robotics and other nerdy things can commune and seek collaborative input for their enrichment.
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DePaul Virtual Reality Society
The DePaul Virtual Reality Society is dedicated to creating virtual- and augmented reality-based applications. Students have access to cutting edge software and hardware, which allows the meetings to run like interactive workshops. Dedicated to teaching, the DePaul Virtual Reality Society opens its doors to students with various backgrounds and majors. The focus is on creating games, videos, and other workshop ideas that students bring to the table.
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The Digital Cinema Collaborative (DCC)
The Digital Cinema Collaborative is open to undergraduate and graduate School of Cinematic Arts students who show great skill, desire, and commitment to producing exceptional film work. DCC fosters new collaborations, arming students with focused information, industry opportunities, closer proximity to guest lecturers, and a better sense of what it takes to succeed in the industry. The organization meets officially only once per quarter with a focus on establishing the philosophy of the group, informing members of upcoming opportunities/events, and providing access to special guest speakers.
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Film Fatales supports the academic and creative needs unique to women in Digital Cinema; fosters a network of support among women in all areas of film production; and aims to increase the number of films by, for, and about women. Film Fatales holds several social events and movie screenings throughout the year and provides members with information about upcoming film festivals, volunteer opportunities, jobs, and current projects.
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HerCDM is a student organization for women in CDM. The organization supports student success by connecting its members to experiences designed to foster a safe and welcoming environment in which meaningful networking, career development, service, and leadership development can occur. The goal of HerCDM is to promote the retention, graduation, and future success of women in CDM in hopes of creating a larger impact of women leaders in historically underrepresented industries.
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Security Daemons is an organization comprised of students who are interested in computer, information, and network security. Throughout the year, Security Daemons provides opportunities for members to learn new skills, gain real world experience, and to have fun. Events include meetings with prospective employers; presentations by current members, alumni, and industry professionals; and participation in the Collegiate Cyber Defense Competition (in 2016, the team won state and regionals and placed 3rd nationally).
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Upsilon Pi Epsilon (UPE)
Upsilon Pi Epsilon’s mission is to recognize academic excellence at both the undergraduate and graduate levels in the computing and information disciplines through higher academic research activities and events. UPE membership provides outstanding students with scholarships in computing science, connections to professionals and employers, ACM membership, and a great addition to their résumé. The CDM honor chapter of UPE was approved by National UPE in 2003 and has since initiated over 1000 members, becoming the largest UPE chapter.
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A collective of individuals looking to provide a platform for the personal and professional growth of DePaul students in the UX industry, XD Roundtable promotes lifelong independent learning through peer-to-peer workshops and challenges. The group promotes research while working together to gain new insight into how humans interact with computation systems.
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