Partnerships and Outreach
The Jarvis College of Computing and Digital Media (CDM) collaborates and partners with industry, community-based organizations, nonprofits, and educational partners.
Industry and ProfessionalCommunity OutreachEducational Alliances
Formed in alliance with Cinespace Chicago Film Studios, CDM’s School of Cinematic Arts boasts a 32,000 square foot professional production facility where students learn filmmaking crafts and techniques steps away from productions filming on the Cinespace lot.
Each year, CDM sponsors six undergraduate women to attend the Grace Hopper Celebration of women in computing.
CDM’s Loop Campus makerspace, the Idea Realization Lab, provides the tools, guidance, and materials to craft ideas, learn from one another, and bring concepts to life. IRL partners with area nonprofits, institutions of learning, and corporate institutions.
The School of Cinematic Arts partners with the Chicago Housing Authority for a summer documentary filmmaking program. Teenage girls are introduced to basic theory, aesthetic, and technical skills to produce their own documentaries.
The iD Lab provides a space to foster and promote innovative development, helping companies bring creative, innovative ideas to life through top development, design, and data analytics.
DePaul’s partnership with entrepreneurial tech hub 1871 allows students, faculty, and alumni access to 1871’s space and programming. This allows students to learn from the experiences of successful startups and find partners to realize their own innovative ideas.
Industry and Professional
To learn more or inquire about corporate partnerships with CDM or DePaul, please contact
DePaul’s Office of Corporate Relations.
If you are an employer interested in recruiting CDM students, please contact the Career Center’s
Employer Engagement staff.
In 2016, DePaul opened a dedicated space at
1871, Chicago’s prestigious entrepreneurial technology hub. The collaboration gives DePaul students, faculty, and alumni access to 1871’s programming, special events, workshops, and lectures, and provides networking opportunities with industry leaders. Four academic units at DePaul are part of the collaboration, including CDM, the Coleman Entrepreneurship Center in the Driehaus College of Business, the College of Law, and Academic Affairs.
DePaul University joined during the 2017-18 academic year as a collaboration across the university.
2112 is Chicago’s first incubator focused on music, film, and creative technologies. DePaul is the first university housed in the music/film incubator, indicating the importance of cross-campus ventures. Students can use the private office and coworking space, attend 2112 workshops, meet with 2112 mentors, and work alongside creative entrepreneurs in the Chicagoland area.
The School of Cinematic Arts teamed up with
Cinespace Chicago, the city's premier movie studio, to provide students with production experience in the midst of a working studio. The 32,000 square foot professional production facility,
DePaul Cinespace Studios, includes over 17,500 square feet of shooting space on three stages, multiple free standing sets, extensive lighting and grip equipment, a green screen cyclorama, sound equipment, scenic shop, editing suites, classrooms and collaboration rooms, and expansive storage and work areas.
DePaul Center for Data Science
DePaul Center for Data Science (CDS) is a research, educational and collaborative center that focuses on the applications of data science. The research focus of the Center is the development of innovative tools and methods in data mining, predictive analytics, and machine learning, as well as the application of these techniques in areas such as intelligent Web systems, social computing, business intelligence, healthcare, hospitality, marketing, image analysis, and more. The Center seeks out partnerships with industry as well as educational and nonprofit organizations to plan and conduct joint analytics projects that provide graduate students with an invaluable opportunity to work on real-world problems and gain problem-solving experience in data science.
Grace Hopper Celebration
Each year, the School of Computing sponsors several undergraduate female students to attend the
Grace Hopper Celebration of women in computing.
GHC is the world’s largest gathering of women technologists, produced by
Innovation Development Lab (iD-Lab) serves as a model for university and corporate partnerships in the area of technology innovation. The iD-Lab offers a space to build the bridges between DePaul and companies to grow into a leading technology innovation and research hub. Current work in the lab focuses on three primary areas: development of technology innovations projects with member companies; education through training, workshops, and practical experiences; and research on technology innovation. Partners include companies such as Abbott, Allstate, Bosch, CareerBuilder, CDW, and Digital Mint.
IRL Consulting Group
The IRL Consulting Group is comprised of Industrial Design students who have worked on over $250,000 in consulting projects since the beginning of last academic year. Projects they’ve developed range from 2,000 custom game platforms for a local hacker conference to the design and fabrication of a new aluminum shelving system for a local design company. The projects are completed at one of our
Idea Realization Labs, makerspaces that are housed at both the Loop and Lincoln Park campuses.
Jarvis Student Center for Innovation and Collaboration
As part of a landmark gift to CDM, the new
Jarvis Student Center for Innovation and Collaboration connects students with industry professionals, creators and experts-in-residence. The 8,000 square foot open, collaborative space will be a locus of interdisciplinary activity that inspires both faculty- and student-led curricular and extra-curricular innovation and strengthens the academia-to-industry pipeline.
The Center houses DePaul Originals Game Studio (est. 2019), an interdisciplinary lab that brings together game artists, designers, engineers, sound designers, and producers to work together in an ongoing large studio experience focused on using the Unreal Engine. Yearly builds and content packs are released for public consumption as a resource for future classes. The studio produces and publishes work that will be shipped to publicly visible platforms like Steam, Xbox, PS4, and Switch.
PUSH Studio, an interdisciplinary design studio involving students and faculty partnering with industry professionals and social impact organizations to apply human-centered design methods to emerging technology challenges, is also housed inside the Center.
Staff Me Up
Staff Me Up a hiring network platform for production jobs in TV, film, digital, media, and entertainment. As an academic partner, DePaul students and alumni have access to industry specific job opportunities, professional tools including an online profile with their credits, and access to events connecting them with organizations and employers. Staff Me Up’s goal is to help ensure that diversity and inclusion are incorporated throughout the hiring process.
Unreal Academic Partner Program
Unreal Academic Partner Program recognizes exemplary universities that integrate Epic Games’ Unreal Engine into their classes and labs. Selected schools are committed to providing high-quality educational opportunities with experienced faculty, innovative facilities (like our Virtual and Augmented Design Lab, DePaul Originals Game Studio, VR editing suite, and labs that house hundreds of workstations equipped with UE), and an environment where students can thrive and graduate career-ready. UE gives our students and faculty free access to the top 20 UE items in the marketplace, access to Epic experts, advanced information on internships and events, and more.
Chicago Housing Authority
We’ve formed a
partnership with the Chicago Housing Authority (CHA) to provide intensive six-week summer programs in documentary filmmaking, game & graphic design, and scriptwriting to CHA teens. The documentary filmmaking program introduces female high school students to the basic theory, aesthetic, and technical skills required to create a documentary. The game & design program mentors and educates at-risk youth, facilitating ways for them to express their voice through a tour of tools and media, resulting in interactive experiences. Movie and TV Scripts 101 teaches students to write an original screenplay through analyzing films to study screenplay format, visual writing style, scene craft, story structure, character development and dialogue. CHA students are trained by CDM’s award-winning faculty and graduate students are
hired as mentors.
National Center for Women & Information Technology (NCWIT)
The School of Computing is partnering with the
National Center for Women & Information Technology (NCWIT) as a Change Leader in the NSF-funded Learning Circles Project. The purpose of the project is to use evidence-based practices and methods for recruiting and retaining women.
Technology for Social Good Lab
The Technology for Social Good Research and Design Lab at
CDM (TSG) brings together faculty, students, and other collaborators to design, build, and study tools with the goal of fostering equitable education and collective action in urban communities. Taking a human-centered approach, research projects draw from fields such as learning sciences, computer science, human-computer interaction, experience design, data science, and psychology to address social issues, particularly in the areas of empowerment, learning, and human development.
Chicago Public Schools
Through several NSF-funded projects, CDM Interim Dean Lucia Dettori has partnered with Chicago Public Schools (CPS) to ensure that all CPS high school students take at least one relevant and compelling computer science course (Exploring Computer Science, ECS), and that middle and elementary school children are exposed to computational thinking integrated in other disciplines. This partnership, which also includes computer scientists from Loyola, UIC, and educational researchers from The Learning Partnership, has now been formalized as the
Chicago Alliance for Equity in Computer Science (CAFECS).
Coleman Entrepreneurship Center
Coleman Entrepreneurship Center (CEC) is housed in DePaul’s Driehaus College of Business, but their experimental programs, vibrant ecosystem, and academic curriculum cultivate a foundation for entrepreneurial success for the entire DePaul community. Several CDM students are interested in founding a startup, learning about funding opportunities, and building sustainable businesses. CEC is the hub to connect, advise, and inspire entrepreneurship and innovation in creating businesses with purpose and passion.
DePaul University and Rosalind Franklin University of Science and Medicine are funding interdisciplinary faculty research projects bringing together AI, biomedical discovery and health care. Projects involving CDM School of Computing faculty include combining wearable sensors with GPS to prevent injury, and analyzing neurons in the brainstem to discover boundaries that control speech and swallowing.
The Second City
In collaboration with the
The Second City, the School of Cinematic Arts offers graduate and undergraduate degrees
comedy filmmaking. Students attend classes at The Second City as well as within our expansive studio and classroom facilities at Cinespace. The curriculum gives students the opportunity to create, develop, and showcase their comedic voice and original material through a methodology honed over decades by The Second City.
Sinai Health System
Sinai Health System and DePaul University have
joined forces to address critical health inequities in Chicago through the creation of a community-driven, applied research institute. Sinai Health System’s research arm, Sinai Urban Health Institute (SUHI), and DePaul will collaborate on education, research projects, and development and implementation of programs aimed at addressing social and health equity challenges. Roselyne Tchoua, assistant professor in the School of Computing, was
recently named a SUHI Equity Research Fellow, where she aims to use machine learning to reduce repeat visits to the emergency department.