DePaul College of Computing and Digital Media

An Innovative Approach

Cinematic Arts

The next generation of visual storytellers, taught by professional filmmakers, utilizing the latest technology and a 32,000 sq. ft. production facility

School of Cinematic Arts

Computing

Innovative and nationally recognized programs, inspiring teachers, and strong connections with industry, drawing on the latest technology and cutting edge research

School of Computing

Design

Established and emerging design disciplines focusing on collaboration, critical thinking, research, play, socio-cultural problem solving and community

School of Design

3 Schools

Endless Possibilities

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Eugene Jarvis

Jarvis Student Center for Innovation and Collaboration

CDM's new Jarvis Student Center for Innovation and Collaboration is an 8,000 square-foot open space where students and faculty come together to ideate and innovate. The Center focuses on multidisciplinary professional learning and industry partnerships fueled by emerging technologies and projects dedicated to societal needs and innovation. It is being launched as part of a landmark gift to CDM from Eugene P. Jarvis, a trailblazer in the video game industry, and his wife, DePaul Trustee Sasha L. Gerritson.

Featured Stories

 

School of Cinematic Arts students are using emerging technology said to be the future of filmmaking. In a virtual production environment built at DePaul Cinespace Studios, students and faculty use computer software tools and large format LED screens to combine on-set performances and virtual computer graphics live in camera in real-time.

DePaul Film Students Use Tech Only Available in Hollywood
Two professors photo by DePaul University

The genetic evolution of freshwater fish in Ecuador could unlock new insights for conservation ecologists. A new collaboration between biologists and computer scientists at DePaul seeks to sequence the genomes of these species. Their research will use next-generation DNA sequencing and bioinformatics to examine why certain species persisted over time but others did not.

Genome of Tropical Freshwater Fish Could Reveal Conservation Clues
 

Our game programs are among the top in the U.S., according to new rankings. Academic excellence, the depth of faculty experience, and career opportunities helped DePaul rise in the rankings. The Princeton Review included both our undergraduate (#39) and graduate (#25) programs on their Top Game Design Schools of 2022 lists. Meanwhile, Animation Career Review ranked our game programs 14th nationally and first in the Midwest.

Game design rankings place DePaul among top in U.S., first in the Midwest

Student and Alumni Spotlight

graduate with her diploma

Abigail Bokun (BFA Animation '16) is a Production Coordinator at Nickelodeon, currently working on Baby Shark’s Big Show!. Abigail has a passion for story-weaving and bringing people together through art, discussion and creativity. “I'm most thankful for the opportunity to make strong connections at DePaul, including friends who now provide me with a support system out here in Los Angeles! It's important to understand that the entertainment industry is a tough nut to crack, and that getting creative with what jobs and paths you take to get there is not only accepted, but common.”

School of Cinematic Arts Alumni
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During his time at CDM, Chris Nadolny (BS Computer Science/Math '22) worked on research projects in the Assisted Locomotion Lab. Chris researched and developed a mechanism to maintain center of gravity and balance in an assistive movement exoskeleton. As part of that project, Chris was selected to present in the Big East’s inaugural Undergraduate Research Poster Symposium in NYC. He also presented at the Chicago Area Undergraduate Research Symposium (CAURS) last spring. Upon graduation, Chris accepted a job offer with AWS as a software development engineer, where he works on the ECS (Elastic Container Services) team.

BS Computer Science
close up pic of Tom

Tom Newsome (BS Game Design '20) has had a passion for games since he was a kid. Having grown through the rapid expansion of the games industry, he wanted to be a part of it. After graduating from CDM, he worked on developing software for interactive installations for a year and a half before landing his current job as a technical designer at Iron Galaxy. “Adaptability is a major asset and selling point when applying for jobs, especially when you have the evidence to back that up. Tech designers wear many hats, so knowing a little bit of everything and a lot of one or two things while easily switching between all of those is key.”

BS Game Design

Read the Jarvis College of Computing and Digital Media’s DEI Strategic Plan, explore identity-specific student organizations and opportunities, and learn more about the offices at DePaul focused on equity and inclusion.

Institute for Professional Development (IPD)

IPD offers intensive certificate programs designed for IT professionals who wish to learn new technologies and upgrade their skills in a short amount of time.

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