DePaul College of Computing and Digital Media

An Innovative Approach

Cinematic Arts

The next generation of visual storytellers, taught by professional filmmakers, utilizing the latest technology and a 32,000 sq. ft. production facility

School of Cinematic Arts

Computing

Innovative and nationally recognized programs, inspiring teachers, and strong connections with industry, drawing on the latest technology and cutting edge research

School of Computing

Design

Established and emerging design disciplines focusing on collaboration, critical thinking, research, play, socio-cultural problem solving and community

School of Design

3 Schools

Endless Possibilities

Visit Apply This is C D M video

In the wake of recent national conversations around anti-Black racism, sexual violence, the immigration crisis, and impact of the pandemic on marginalized people, the College of Computing and Digital Media is more awake to the systemic inequities and injustices in our institutions, including our university and our college. We invite our community members of students, alumni, staff and faculty to join us to fight to interrogate and dismantle these unjust and inequitable systems, listen to those silenced and marginalized voices in our communities, and remake those broken practices of our institutions.

Featured Stories

students using a camera filming a scene photo by DePaul University

The School of Cinematic Arts’ LA programs, including the longstanding LA Quarter and the recently launched MFA in Creative Producing, offer students the unique opportunity to experience the inner workings of Hollywood firsthand. With courses taught by seasoned industry professionals and internship opportunities built into the programs, students leave prepared to launch their entertainment careers.

DePaul Doubles Down on L.A. Programs
zoom meeting

DePaul’s Security Daemons took second place in the 2021 National Collegiate Cyber Defense Competition (CCDC), scoring a historic finish for the team and solidifying their position among the nation’s best cybersecurity competitors. Nearly 170 teams from across the country compete in the CCDC annually. “CCDC is the best learning experience I have had in my four years here and has facilitated numerous opportunities to expand and grow both my technical and operational expertise,” said team captain Adam Slowik.

DePaul Cybersecurity Team Places Second Nationally
large room full of creative machines and supplies for artists

DePaul is a “Best Maker School,” according to Newsweek and Make Magazine. Our student-run makerspaces, the Idea Realization Lab (Loop) and IRL2 (Lincoln Park) provide machines, tools, and materials to all students at no cost, and host workshops on projects and equipment usage. Our newest undergraduate program, the BFA in Industrial Design, involves designing, making and scaling through an iterative process from prototyping to large-scale manufacturing.

BFA in Industrial Design

Student and Alumni Spotlight

four alumni friends working on a t v set

Several of our film and television alumni are working together in the Camera and Electrics department of 4400, a new CW series. Pictured are Ella Lubienski (BA ‘18), A Camera 2nd AC; Nihal Dantluri (BFA ‘20), Digital Utility; Jacob Ocker (BFA ‘21), Additional Digital Utility; and Maggie Dodge (BFA ‘21), Set Lighting Technician.

School of Cinematic Arts Alumni
Matt DiGianfilippo headshot

Matt DiGianfilippo (MS Game Programming ‘20) is a game programmer at Naughty Dog, where he works with different teams to develop and support gameplay systems to make the best experience for players. After receiving his undergraduate degree in studio art, Matt found himself focusing on web development—while dreaming about working in the game industry—so he set his sights on DePaul for a graduate degree combining his interests. “One thing that set DePaul apart from others is that they offered two different paths towards gaming, programming, and design, which allowed for a deeper focus of study in the path taken.”

Career Success Story
headshot of Octavia Mingerink

Octavia Mingerink (BFA Graphic Design ‘16) is a Grand Rapids-based printmaker, illustrator, graphic designer, and local activist who uses her artwork to fundraise for marginalized groups in her community while bringing social justice issues to the forefront. As an illustrator, she is driven and inspired by Black women, and sets out to push forward those who are severely underrepresented and even excluded from the art industry. “I want to see women who look like me and I reflect that in my art,” says the Pretty in Ink Press designer. Octavia notes that her time at DePaul shaped her as an artist. “I had great professors who gave me words of wisdom and taught me practices I use today in my art.”

BFA Graphic Design

Institute for Professional Development (IPD)

IPD offers intensive certificate programs designed for IT professionals who wish to learn new technologies and upgrade their skills in a short amount of time.

Upcoming Events