Course Info

ANI 444: Visual Design for Games

The stages of development in the visual direction of a video game will be identified and detailed, and students will participate in the creation of the visual art direction of a product, giving special attention to the design of 3D models and animation. Visual Design for Games topics include: creating visual direction, concepting, art bibles, art production, and post-production strategies. Students will create proposals, create concepts, iteratively create artwork, and analyze competitive products. PREREQUISITE(S): ANI 446, ANI 425, ANI 105, GD 105, GPH 211 or ART 105 (or equivalent 2D design experience)

Spring 2016-2017

Section: 601
Class number: 33634
Meeting time: TuTh 11:50AM - 1:20PM
Location: CDM 00722 at Loop Campus

Spring 2015-2016

Section: 901
Class number: 32943
Meeting time: Th 5:45PM - 9:00PM
Location: CDM 00722 at Loop Campus

Spring 2014-2015

Section: 601
Class number: 30443
Meeting time: TuTh 1:30PM - 3:00PM
Location: CDM 00722 at Loop Campus

Spring 2013-2014

Section: 901
Class number: 30540
Meeting time: Th 5:45PM - 9:00PM
Location: CDM 00527 at Loop Campus

Spring 2012-2013

Section: 901
Class number: 35557
Meeting time: Th 5:45PM - 9:00PM
Location: CDM 00527 at Loop Campus