Course Info

GAM 377: Game Engine Programming II

This class is a continuation of GAM 374. Students develop more complex systems for their 3D game engines: improved collision systems, terrain generation, and particle systems. Other advanced engine services are discussed and students are expected to research and implement one such system: sounds management, lighting system, tiered/broad phase collision system, advanced camera manipulation, etc.

GAM 374 is a prerequisite for this class.

Spring 2023-2024

Section: 601
Class number: 32874
Meeting time: TuTh 3:10PM - 4:40PM
Location: CDM 00214 at Loop Campus

Spring 2022-2023

Section: 601
Class number: 39996
Meeting time: TuTh 3:10PM - 4:40PM
Location: CDM 00214 at Loop Campus

Spring 2021-2022

Section: 601
Class number: 37416
Meeting time: TuTh 3:10PM - 4:40PM
Location: CDM 00214 at Loop Campus

Spring 2020-2021

Section: 601
Class number: 30597
Meeting time: TuTh 3:10PM - 4:40PM
Location: Online: Sync

Spring 2019-2020

Section: 601
Class number: 30651
Meeting time: TuTh 3:10PM - 4:40PM
Location: REMOT E0000