Course Info

GAM 372: Object-Oriented Game Development

Students will learn principles and techniques needed to build robust and efficient large scale game software systems. Principles of object-oriented modeling, design, implementation, and testing of large-scale game systems will be emphasized. Topics include design patterns, application frameworks, architectural design, and the applications in the software development process to improve the extensibility, maintainability, and reliability of software systems. PREREQUISITE(S): CSC 361

Fall 2019-2020

Section: 401
Class number: 12802
Meeting time: TuTh 3:10PM - 4:40PM
Location: CDM 00214 at Loop Campus

Fall 2018-2019

Section: 401
Class number: 14914
Meeting time: TuTh 1:30PM - 3:00PM
Location: CDM 00214 at Loop Campus

Fall 2017-2018

Section: 401
Class number: 12703
Meeting time: TuTh 1:30PM - 3:00PM
Location: CDM 00214 at Loop Campus

Fall 2016-2017

Section: 401
Class number: 33550
Meeting time: TuTh 1:30PM - 3:00PM
Location: CDM 00214 at Loop Campus
CLOSED

Fall 2015-2016

Section: 401
Class number: 11819
Meeting time: TuTh 1:30PM - 3:00PM
Location: CDM 00214 at Loop Campus

Fall 2014-2015

Section: 401
Class number: 17020
Meeting time: TuTh 10:10AM - 11:40AM
Location: CDM 00214 at Loop Campus