Course Info

GAM 377: Game Engine Programming II

This class is a continuation of GAM 374. Students develop more complex systems for their 3D game engines: improved collision systems, terrain generation, and particle systems. Other advanced engine services are discussed and students are expected to research and implement one such system: sounds management, lighting system, tiered/broad phase collision system, advanced camera manipulation, etc. PREREQUISITE(S): GAM 374

GAM 374 is a prerequisite for this class.

Spring 2019-2020

Section: 601
Class number: 30651
Meeting time: TuTh 3:10PM - 4:40PM
Location: REMOT E0000

Spring 2018-2019

Section: 601
Class number: 30603
Meeting time: TuTh 3:10PM - 4:40PM
Location: CDM 00214 at Loop Campus

Spring 2017-2018

Section: 601
Class number: 34454
Meeting time: TuTh 3:10PM - 4:40PM
Location: CDM 00214 at Loop Campus

Spring 2016-2017

Section: 601
Class number: 33925
Meeting time: TuTh 3:10PM - 4:40PM
Location: CDM 00214 at Loop Campus

Spring 2015-2016

Section: 601
Class number: 33305
Meeting time: TuTh 3:10PM - 4:40PM
Location: CDM 00214 at Loop Campus