Course Info

HCI 545: Embodied Interaction

This course covers the history, theory and philosophy behind embodied interaction (including cognitive, physiological, and social aspects), and discusses some of the best current examples of embodied interaction in digital interfaces. The course leverages students? knowledge of User-Centered Interaction Design (UCID) from HCI 440 and their exposure to the psychological and physiological theories and experimental findings from HCI 450 and extends these into embodied interaction in three dimensions. It does this by exposing students to post-WIMP (windows, icons, menus, pointer) and blended/ubiquitous computing interfaces. Coursework includes a series of individual assignments that results in an embodied interaction prototype suitable for evaluation by real users; critical review and discussion of current research and development in embodied interaction; and critical review of other students? work. The sequence of assignments require students to identify an opportunity or need for application of embodied interaction; perform user research; create appropriate models as precursors to design; perform conceptual design; and design and create an embodied interaction prototype in a medium of their choice. They must then evaluate their prototype in tests with real users. Students are expected to share their application proposal, elements of other assignments, and reading summaries with the rest of the class. PREREQUISITE(S): HCI 440 and HCI 450

HCI 440 and HCI 450 are prerequisites for this class.

Spring 2019-2020

Topic: Embodied Interaction
Section: 901
Class number: 30889
Meeting time: M 5:45PM - 9:00PM
Location: 14EAS 00206 at Loop Campus
Section: 910
Class number: 30890
Meeting time: -
Location: ONLIN E0000 at Online Campus

Spring 2018-2019

Topic: Embodied Interaction
Section: 901
Class number: 36469
Meeting time: M 5:45PM - 9:00PM
Location: 14EAS 00206 at Loop Campus
Section: 910
Class number: 36470
Meeting time: -
Location: ONLIN E0000 at Online Campus