ANI
444:
Visual Design for Games
The stages of development in the visual direction of a video game will be identified and detailed, and students will participate in the creation of the visual art direction of a product, giving special attention to the design of 3D models and animation. Visual Design for Games topics include: creating visual direction, concepting, art bibles, art production, and post-production strategies. Students will create proposals, create concepts, iteratively create artwork, and analyze competitive products. PREREQUISITE(S): ANI 446, ANI 425, ANI 105, GD 105, GPH 211 or ART 105 (or equivalent 2D design experience)
Spring 2020-2021
Section:
601
Class number:
30541
Meeting time:
MW
11:50AM
-
1:20PM
Location:
Online: Sync
Spring 2019-2020
Section:
601
Class number:
30559
Meeting time:
MW
11:50AM
-
1:20PM
Location:
REMOT E0000
Section:
602
Class number:
37264
Meeting time:
TuTh
3:10PM
-
4:40PM
Location:
REMOT E0000
Spring 2018-2019
Section:
601
Class number:
30441
Meeting time:
MW
10:10AM
-
11:40AM
Location:
CDM 00722
at
Loop Campus
Spring 2017-2018
Section:
601
Class number:
34197
Meeting time:
MW
10:10AM
-
11:40AM
Location:
CDM 00722
at
Loop Campus
Spring 2016-2017
Section:
601
Class number:
33634
Meeting time:
TuTh
11:50AM
-
1:20PM
Location:
CDM 00722
at
Loop Campus