Course Info

GAM 425: Applied 3D Geometry

Review of mathematical foundation and techniques needed for the development of 3D graphics and game systems. This class will provide the foundation in linear algebra and 3D geometry required for implementing common tasks in 3D graphics and game systems. Topics include: vectors, matrices, transforms, coordinate changes, projections, intersection, interpolation and random number generator. PREREQUISITE(S): CSC 403

CSC 403 is a prerequisite for this class.

Fall 2020-2021

Section: 701
Class number: 10313
Meeting time: Th 5:45PM - 9:00PM
Location: Online: Sync
Section: 710
Class number: 10527
Meeting time: -
Location: Online: Async (Sync-Option)

Fall 2019-2020

Section: 701
Class number: 12848
Meeting time: Th 5:45PM - 9:00PM
Location: CDM 00224 at Loop Campus
Section: 710
Class number: 13120
Meeting time: -
Location: Remote

Fall 2018-2019

Section: 701
Class number: 15011
Meeting time: Th 5:45PM - 9:00PM
Location: CDM 00224 at Loop Campus
CLOSED
Section: 710
Class number: 16189
Meeting time: -
Location: Remote

Fall 2017-2018

Section: 701
Class number: 12857
Meeting time: Th 5:45PM - 9:00PM
Location: LEWIS 01509 at Loop Campus
Section: 710
Class number: 12858
Meeting time: -
Location: Remote

Fall 2016-2017

Section: 701
Class number: 33922
Meeting time: Th 5:45PM - 9:00PM
Location: LEWIS 01509 at Loop Campus
Section: 710
Class number: 33924
Meeting time: -
Location: Remote