MS in Game Programming

Master of Science 2023 through2024

Game Programming

About the Program

Curriculum Requirements

Introductory Courses

No Introductory Course may be substituted for any other course at any level.

Introductory courses may be waived for any of the following conditions based on faculty review:

  • The student has the appropriate course work to satisfy an Introductory Course based on an official transcript review by faculty and successful grades, typically B or better.
  • The student has appropriate and verified professional experience to satisfy an Introductory Course which is demonstrated through successful completion of a GAE exam.
  • If a Graduate Assessment Examination (GAE) is available for the Introductory Courses, upon successfully completion of a GAE, a waiver will be issued.
  • Plan accordingly prior to start of the term, faculty reviews for possible course waivers can take a few weeks. For newly admitted students, possible course waivers will not be initiated until an Intent to Enroll form has been submitted.
  • CSC 400
  • CSC 401
  • CSC 402
  • CSC 403
  • CSC 406
  • CSC 407

Foundation Courses

  • CSC 461
  • GAM 425
  • GPH 469
    OR GAM 470
  • SE 456

Advanced Courses

  • CSC 486
  • CSC 588
  • GAM 475
  • GAM 476
    OR GAM 450
  • GAM 575
  • GAM 576

Major Elective Courses

Students must complete a total of eight (8) credit hours from graduate level elective courses. Students must choose four (4) credit hours (typically one course) from the list below. The remaining four (4) credit hours can be from the list below or any GAM courses in the 421-699 range.

Computer Science Systems Electives
  • CSC 421
  • CSC 443
  • CSC 447
  • CSC 448
  • CSC 462
  • IS 451
Artificial Intelligence Electives
  • CSC 480
  • CSC 578
  • CSC 580
  • GAM 476
Networking Electives
  • CSC 435
  • CSC 536
Project Management Electives
  • SE 433
  • SE 459
  • SE 475
  • SE 477
Graphics Electives
  • DSC 465
  • GPH 436
  • GPH 438
  • GPH 448
  • GPH 539
  • GPH 570
  • GPH 572
  • GPH 580
Object Oriented Design Electives
  • CSC 552
  • SE 430
  • SE 433
  • SE 450
Game Specialties Electives
  • GAM 450
  • GAM 453
Mobile Games Electives
  • CSC 471
  • CSC 472
  • CSC 491
  • CSC 492
  • GAM 486
Projects Electives

Note Students who take GAM 690 to fulfill their Major Elective Requirements must take GAM 691.
  

  • GAM 690
  • GAM 691
  • GAM 695


Degree Requirements

Students in this degree program must meet the following requirements:

  • Complete a minimum of 48 graduate credit hours in addition to any required introductory courses of the designated degree program.
  • Complete all graduate courses and requirements listed in the designated degree program.
  • Earn a grade of C- or better in all courses of the designated degree program.
  • Maintain a cumulative GPA of 2.5 or higher.
  • Students pursuing a second (or more) graduate degree may not double count or retake any course that applied toward the completion of a prior graduate degree. If a required course in the second degree was already completed and applied toward a previous degree, the student must meet with a faculty advisor to discuss a new course to be completed and substituted in the new degree. This rule also applies to cross-listed courses, which are considered to be the same course but offered under different subjects.
  • Students pursuing a second master's degree must complete a minimum of 48 graduate credit hours beyond their first designated degree program in addition to any required introductory courses in their second designated degree program.

Students with a GPA of 3.9 or higher will graduate with distinction.

For DePaul's policy on repeat graduate courses and a complete list of academic policies see the DePaul Graduate Handbook in the Course Catalog.